October 31, 2025

Dreams Of Surrender Update

Good morning, evening and everything in between.

Download Here.

Wiki Here.

Changelog & File Changes Here.

New Features

Social Autonomy

  • I kind of forgot to finish this after I redid the object and social training internal logic. So now its back, basically completely redone. All of the social interactions that don't leave the submissive objectified (like the lamp for example) are now enabled for autonomy. Unlike the directed interactions these do not start a BDSM session. Remember that you can increase the frequency of these with the DoS autonomy settings, or temporarily disable them when not appropriate. They have roughly the same attractiveness as a TV to a fun starved sim. Also trigger when social starved.

Club Integration (Get Together Required)

Both the social and the object interactions with applicable autonomy have been integrated into the club system along with several club perks to manage the behavior and receive bonuses.

There are two general uses for a club.

  • First, the clubs can be set up in way where the play ignores contract requirements, even unlock requirements for special interactions. These bonuses are only active while in an active club gathering and when unlocked with relevant club perks.

  • Second, you can use the club to gather experience on sims who are not either a certified Dominant or owned submissive yet and eventually become one. This experience is gathered through social and object training interactions when this feature is unlocked in the club perks.

Invite NPCs or play with your own household fully unlocked, the choice is up to you. Raising member limit above 8 with something like MCCC can also be fun for you.

  • For your club members to autonomously engage in BDSM activities, use the provided "BDSM Play" interaction group you can find in the "Fun and games" category within the activity selection UI of your club.

  • This contains all of the social and object interactions, including the special ones. If you want to be able to access the special ones (that usually need an unlock) with everyone, you have to first purchase the relevant club perk.

  • While the club is in session, no misbehavior is being checked. Temporary submissives are also exempt from entering the "Punishment Due" mood when failing an interaction. Speaking of punishment, punishment is open to any available Dominant when necessary while the club is meeting.

  • All of the Dominants can lock in submissives in devices and can use the available training interactions, if any are available on the object. However sims will not lock in other sims by themselves, that is still something you need to do with one of your own sims.

DoS Club Perks

  • Open BDSM (Cost: 100 club points) - While in session, the club does not enforce contract requirements for engaging in play. You receive the ability to temporarily assign non sub/Dom sims as such, using the interactions found when clicking on other club members, in the "Clubs" pie menu. These assignments do not persist through leaving the lot or saving and loading the game, however the experience earned does, as long as the sim does not leave the club. Keep in mind that temporary Dominants will have a high failure chance when attempting to interact with submissives, since they lack the relevant skill.

  • Learning Club (Cost: 500 club points) - The interactions performed by temporary Dominants will be executed at higher effective skill level, which should lead to less failures. Temporary Dominants and submissives can now earn experience through their club adventures, eventually deciding to either become a licensed Dominant for free, or putting up their own contract on the SOS auction for 10k simbucks. While you will be notified when your experience reaches the threshold for decision, you can put it off indefinitely and not commit to either choice. Find these options in the Dreams Of Surrender category on your sim.

  • All Night Long (Cost: 5000 club points) - Each individual member of the club with this perk gains the ability to gain a second wind while in club gathering, refilling their energy and hygiene motives by a substantial amount and cleaning off any unwelcome substances left behind on their skin. Has a cooldown of 20 ingame hours. Find the ability in the Dreams Of Surrender category on your sim.

  • Humiliating / Cum / Masochistic / MAD club (Cost: 250 club points each) - Allows club members to make use of the special interactions even if they don't posses the necessarily unlocks. Works while in club meeting.

  • Dominance / submission Advancement Bonus (Cost: 1000 club points each) - Gives out a percentage bonus on all relevant training done by the club members. While not as dramatic as the other club perk skill increases, this works at all times while member of the club, not just in session.

Recommendations for smoother experience- Turn off nudity reactions and jealousy in the Wicked Whims settings.

New Integrations

These three objects have been fully integrated into all relevant DoS systems, including crafting.

  • Padded Display

  • Lectern Stock

  • Punishment Stock

As always, due to internal changes, you will lose animations from other animators on these newly integrated objects until they update their xml files. The edit is very easy and takes about five seconds. The full list of new IDs is accessible here, so just link that to your favorite animator if their animation no longer shows up.

Caveats

Despite not wanting to, I had to edit two EA files and overwrite them to get perks working properly. That means that my implementation is not compatible with other mods adding custom club perks. To be fair couldn't really find many that do so.
As you might have guessed, you need the The Sims 4: Get Together expansion for the clubs to work.

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I was hoping to release more this month, but the club stuff took some turns, let me tell you. I think we all love when things don't work and don't even have the courtesy to throw an exception as to why. Regardless, I managed to figure it out in the end. The positive is that the changes I had to implement move DoS closer to have fully working NPC Doms and subs active in the wide world.

Next month is a bit of a mystery even to me- right now I am leaning on finishing the public device overhaul I have half done. I am also building the SOS headquarters lot with a club, auction house, training facilities and so on... so maybe that together with a custom venue. Maybe something entirely different. Stick around, find out. Thank you for your support and see you in November.

Comments (22)

e
eminallc · August 7, 2026

hi! for some reason i can’t open the sos website at all.

J
James Baker · March 25, 2026

Some of the devices won’t work, they just say view. For example the trolley. Know how to fix it

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xpsfm · April 7, 2026

Not all of Kriticals existing objects on Loverslab work with DoS yet. This is also explained on Loverslab. The trolley was just updated a few days ago for version 1.30a.

F
Fuzzy Granola · November 26, 2025

Hey there! I had v1.23 (I think, it's your current public version) until today and I'm downloading this version now. Eager to try the new features out.

K
KaptenKorea · November 15, 2025

Hey I love this mod! Btw is there a way to use DoS items without a master? Maybe I missed it on the Wiki but I can't find anything on it.

K
Kritical · November 17, 2025

You mean like locking yourself in? Not really. Some objects have voluntary interactions that the sub can initiate, but they have to contracted to someone regardless.

拉
拉樂 劉 · November 12, 2025

Did anyone successful using these function? I coundn't find the Clubs>Dreams of Surrender Interactions to decide who is Dom/Sub

Z
Zoe Bird · November 11, 2025

Hi is the new link for the downlaod updated? the files on dropbox still say they were updated on 31.10 ralther than 11.11.25

K
Kritical · November 12, 2025

Two completely unrelated things. Content releases on the last day of the month, every month, unless I state otherwise for whatever reason. The link to the dropbox is just a link to the dropbox.

J
Joe Ramz · November 5, 2025

So the mod is working fine with the Nov 4 update?

A
Amber · November 2, 2025

Thank you so much for your work! I'm such a huge fan! I do have one question, and please forgive if this has already been asked and answered elsewhere. But do the objects work without DoS? Like if you just want to use the objects for wicked whims only?

K
Kritical · November 2, 2025

Its a bit complicated. The answer- is yes, but. There is nothing preventing animators using the DoS integrated objects with their own animations and have them work, even without the main DoS package installed, provided they follow the instructions here- https://blackvelvetroom.com/wiki/index.php/Animator_Info .

S
SexyIrish7 · November 1, 2025

Thank you so much Kritical!

A
Anthony · November 1, 2025

Thanks for this - with the 'sip of the divine' taking all 7 is was a pain to either have all 7 in the house (which since even with MCCC you can't really go past 8 without issues) or having to cheat skills in ones outside the house or change their traits (since unless I'm missing something can't have non-household ones drink the changer) - knowing now there's a way to make the clubs bigger and can have them as a club I bring over that fully works is great. Also - any chance for other recipes in the milking system or effects? Like an alternative way for Vampires to feed, reduce a Werewolves fury, or especially since it's emotion based already refill a Fairy's emotional force?

K
Kritical · November 2, 2025

Well, since I already opened the Pandora's box of using non basegame content with the clubs, I might as well.

S
Shard of Moon · November 1, 2025

Thank you!

L
Luna · October 31, 2025

How do you get the clubs to do these actions?

K
Kritical · November 2, 2025

You are commenting under a post explaining it? Send me a private message if you cant figure it our and Ill walk you through it.

s
sean gorman · October 31, 2025

I also love the idea of a custom club/Auction house training facility idea.

s
sean gorman · October 31, 2025

As always Thank you, for making Sims so much more enjoyable with your work.

L
Luc-Alexandre Vendette · October 31, 2025

OMG, this is such a great update!!!

J
Jagged · October 31, 2025

Great work! I'm looking forward to trying out the club feature