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July 21, 2025

Finish Line | Status Report #04

The first update of the side project is nearing completion very quickly. A first release isn't far anymore, so let me tell you about what I got done in the last month and what will happen next.

A List of New Things:

  • I added additional PINUP albums to the game. There are now three in the first update.

  • I wrote four additional SEX EVENTS into the game.

  • And added ALTERNATIVE DIALOGUE for each one of them.

  • I made ANIMATIONS for each of those events.

  • I added additional MUSIC to one of the minigames.

  • I did a third and fourth pass over the entire DIALOGUE to make it smooth and polished.

  • I did a bunch of PLAYTESTING on my own and with the help of others to figure out the weaker points in the mechanics and plot.

  • I completed the TEXT ADVENTURE minigame that is playable within the game.

  • I did a first pass of PROOFREADING on the entire dialogue.

  • I added additional SOUND EFFECTS where necessary.

  • I added slight CAMERA ANIMATIONS to make scenes more dynamic, which can be turned off for those who don't want it.

  • I added semi-randomized TALKING EVENTS.

  • Added four HANG OUT events.

  • Added a SPLASHSCREEN and a PRE-SPLASH to the game.

  • Made a custom MOUSE POINTER.

  • And the EXE ICONS.

  • Added a custom main menu ANIMATION.

  • Finally came up with a graphic for the TITLE.

  • Planned how sex scenes are unlocked and how the PROGRESSION will look.

  • I did a bunch of BUG FIXES.

  • Added a thousand things here and there for a smoother POLISH.

  • And I'm 100% certain I forgot a bunch of stuff.

Tying Loose Ends:

Development is at a stage where I do nothing but tie up a myriad of loose ends. There's a lot of detail in the polish of a completely new release, and it simply takes ages to get to it all.

But I also got very valuable feedback from friends that I asked to playtest an unfinished version, and I'm using that to make the final, critical adjustments before the release of 0.1.

There's still a lot to do, even if the content is 100% there, but I'm certain that a release is only a matter of weeks now. So stay tuned for what I'll be posting—or even publishing—in the coming weeks!

Comments (1)

L
Long Tran · July 21, 2025

While I'm happy you're finding your footing with this new project, I'd be lying if I said I wasn't bummed out by CoM being on foreseeable hiatus. I guess it's cuz of how far it's gotten and how much I'd become invested.... So, you'll have to forgive me my lack of enthusiasm beyond the 'we'll see'. I mean, creative moid swings like this will happen for one reason or another so I won't say more than that.but, at the same time, I can't lie and say I'm not disappointed either. I suppose it's better than abandoning the project outright but even so. Well, regardless. Great job on your progress but, I'm kinda.... I dunno, cynical? MIST and what I played of CoM really impressed me so that's kinda why I'm sticking around but... I guess we'll see what happens next.