Solas City Heroes Quickfix & Free demo update!
Hey friends!
I hope you are having a wonderful day!
Just a quick post. I updated the game once again with a small quick fix, nothing too big or fancy just a small bunch of fixes, and a new feature.
You can now mute the enemy male or female moans. You can find this option in the sex tab in your character's nsfw settings.
The download links for 0.3 have been updated to 0.3f, so go and download it!
Also the FREE DEMO on Itch has been updated to 0.3f (with the usual free demo restrictions)
That's all I have for today friends, have a great day!
Changelog below!
Cheers!
Changelog Solas City Heroes 0.3.f
Fixed an issue that caused enemies putting a restraint while captured to get the AI stuck.
All created characters now have a default voice (Voice 1 for females, Voice 7 for males)
The combo now properly counts when you damage an enemy rather than when you could hit them.
Fixed an issue with the areola size not being loaded properly.
Added a new player suggested feature: Mute male/female moans! With this feature you can mute male or female enemy moans!
Fixed an issue with some destructibles having an incorrect hitbox
Fixed an issue with the NSFW mode indicator staying on while on SFW mode.
All talents that activate or deactivate upon hitting enemies now properly trigger upon inflicting damage to an enemy, instead of checking if you hit their hitbox.
Increased the window of opportunity for Combo strikes from 4 sec to 5 sec.
Recklessness talent effect increased to 30% bonus damage and 15% defense reduction. It wasn鈥檛 reckless enough
Comments (11)
Also maybe suggest adding nipple clamp weights that either decrease movement speed or increase damage taken? Maybe add a talent that allows you to punch and kick even when retrained with psychic powers?
For some reason, when I disable linked cuffs or select the bondage boots, the settings would later turn on linked cuffs automatically, even when I quit the game. Maybe it's a glitch?
For the bondage system to work there must always be at least one hand restraint and one leg restraint enabled. Since we only have linked cuffs as hand restraints, they will always get back on if there are no other hand restraint enabled. Later on when I add more restraints you will be able to disable linked cuffs in favor of wristbinder or armbinders or other restraints!
I'd like a volume slider for the enemy voices. They always seem way quieter than the main character's voice
That may be because they use a difference voice tone, but they use the same sound output!
I would also like to suggest something. I liked the old voices, maybe you can add a switch, so people can switch between the old and new voices?
Sadly this isn't something I can do for now, as the old voices lack a lot of the tracks the new ones have (hits, grunts, taunts, and all gagged variations)
woohoo my suggestion made it! Thanks :D but also I should have been more specific about being able to also mute the main character's voice and not the enemy. (unless it is already in the game already and i just don't know how to do it xD)
I guess I could add a silent voice haha.
What's a quifix?
It's like a quickfix but writen like a drunk
