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March 9, 2022

Bondage system preview!

Hey friends!

Today I wanna talk about the Bondage system that I just finished making.

Why does this post exist? because I’m very damn proud of the system I managed to make, so I wanna tell you about it!

The Bondage system in Solas City Heroes is not only completely integrated in the gameplay but also extremely adaptable and customizable!

Let me show you:

First you can select the difficulty, which reduces the maximum chance that enemies have to put a restraint on you, I definetly recommend playing on hardcore. This setting also influences your chances to break restraints.

When you use your Special and have at least one restraint on you, you have a chance to break them (based on the difficulty, I will explain this better below)!

The way the restraints influence your gameplay is by putting debuffs on you, like wrist cuffs (non-linked) reduce the damage of your punch attacks by 10%, while gags won’t let you pick food or drink. The restraint debuff scale from lower to higher intensity and are usually put on that order (you have one of the options to make this order random, which can make the game way harder, and funnier) with the hand restraint and leg restraints being put last.

Hand restraint (not to confuse with cuffs) and Leg restraint disable your attacks of the corresponding type, and while you are wearing one or both of those your Special is replaced by an attempt to break out from them. So if you have both a hand and leg restraint, you won’t be able to attack at all!

In this case you are considered to be “bound”, and when you press punch or kick buttons you will generate small amounts of Special Gauge, so you can try to break the restraints!

The restraint materials toggle allows you to pick how leather/shiny the restraints will look, with even the option for a metalized-ish leather look!

The rigged loot option is an idea I took from the Skyrim mod “Cursed loot”, and basically gives you a 15% chance that when you break anything (box, chair, etc) you can get a restraint on you! This looks hard but it is extremely random and fun! (Specially with the random bondage setting on)

Another fun option is to allow everyone to put restraints on you. If this is not enabled only some enemies can put restraints on you, based on their own abilities (For example, the police enemies have a 25% chance to put a restraint on you while you are downed). Usually villains and some security forces only have the ability to put restraints.

The bound when captured option is the last addition to the system. If you enable this enemies will put a bunch of restraints on you when you are captured! (But fear not, the clothing fixer in that room can remove up to 2 restraints on you, if you decide to pick it)

And this is the part that took most of the work:

You can not only enable or disable the whole system, and several of their options, but you can also select which restraints you want to have in the game INDIVIDUALLY!

And based on your choices, the progression of bondage will adapt. So you can play using only collars and hand/leg restraints, and it will work! Or you can only pick ring or ball gags, or both, etc.

One thing that you cannot turn off is that you will always need at least one type of hand and leg restraint. Because these are tied to the gameplay, so if you turn off all the hand restraints, the game will use (by default) the cuffs.

For this first update there will only be the cuff options as hand restraints, but I wanna add more and more different types of hand restraints as I can get them done and working.

For the leg restraints however, these are hard to make, in the sense that usually there are only one or two options, and mostly involve completely immobilizing the legs, which would make playing the adult animations and walking impossible. So the leg restraints for this game are leg cuffs with a chain that links them and prevents the character from being able to extend their legs and kick. The other option is to use bondage boots, which are the most similar to the actual bondage/ballerina boots we could get. I hope you guys and gals like it.

And, lastly, another thing I'm super happy about, is that when you are wearing a gag, the whole voice system adapts and changes! Yes, the voices have gagged variants for moans and grunts, and everything else!

As you can see, I'm very excited about this. We have been building this system for quite a while now, with both the 3d models, the animations, the code, and even the voice acting!

I don’t like to brag, but I feel like I should do it here. We built the most complex, customizable and adaptive bondage system in any game! (If you know any game that you think has a better bondage system let me know!)

And lastly, speaking about voices, I will be adding 8 new voices on this month’s update, and 215 new items. These additions were scheduled/prepared for when we get to the Goal of 3k, but we kinda made it last month (we got to 2985) so I wanted to have it ready for this month because I'm sure we will hit it, yay!

Congratulations friends, we got it done together!

That’s all I have for today!

have a great week friends!

Comments (19)

S
Seiyu · March 13, 2022

It's entirely possible this already exists but I would love to see a POV camera setting with the mouse allowing you to look around. Love your games and keep up the great work!

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Mr Zed · March 18, 2022

I never managed to get a POV camera right. I always end up with something that either, doesn't move right, gets out of place (and inside the characters) or gives terrible motion sickness. At some point Ill get it done!

K
Kirie · March 11, 2022

Hmmm… how sensible does it sound, for an orgasm (from either party) to not reset current domination progress to neutral, but instead just give the other people a large boost? With the “enemy doesn’t let go” option on, the animation constantly gets interrupted by orgasm animation (everyone slows down and stops for quite a while), I find that to be a little immersive/excitement breaking. Perhaps just play cum and ahegao effects and only have animation slows down when it is ready to end? I don’t know how terrible it would be to rewrite this part of the code, so maybe it’s not a good suggestion, but I kinda got this idea from Skyrim Separate Orgasm since you mentioned the game XD.

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Lewdis Lewis · March 12, 2022

I don't know. I think it is fun to watch the character ahegao and twitching after each orgasm, which requires the animation to slow down for better visual stimulation. If the winner does not stop fucking, I think the loser should not stop ahegao and twitching as well. Given the long health bar of the character and the enemy, it may be boring after a while. I think your suggestion applies better in terms of a quicker defeat for the character, or the situation involves "character vs fuck machine". The boost is a good and realistic idea. People will became more sensitive after orgasm, making them more vulnerable in sexfight. I don't opt the "enemy doesn't let go" in fighting, because enemies will do the same after the character is captured. I think it will make fighting scene and capture scene more different, making a striking contrast for better gaming experience.

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Lewdis Lewis · March 11, 2022

Man, you are really doing a great work. If you need to add more language versions regarding this game in the future, I would love to help you with the Chinese part for free. As for the game with better bondage system, try Unbreaker. It is a 2d side scroller beat-them-up with many bondage features. It shares similar fighting system with SCH, but I think you may draw some inspirations from its bondage outfits in capture system and corresponding character moving patterns. However, I still think SCH has the best bondage system among all 3d games I know. If you try to find a game with better erotic fighting system, I will recommend Heroine Rumble developed by Enlit3D. And I think you have already known each other since Kinky Fight Club. By the way, I really like the brunette biker girl in the above image. Keep up the good work buddy.

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Lewdis Lewis · March 11, 2022

Solas City Heros, the game we are currently supporting.

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Robert · March 11, 2022

Worth every dollar I've donated. I honestly wish I could donate more but.. being in a 3rd world country sucks financially. hahaha. Really, thank you so much for the effort in this game and the entire community supporting you.

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Mr Zed · March 18, 2022

I can relate to that ahahahha Thanks!

d
dogma · March 10, 2022

Any chance of the chance to be restrained and chance to break being split up? ie being able to set it to 100% chance for both or 25% chance for both

M
Mr Zed · March 18, 2022

Not for this update, but if there is enough demand Ill do it in the future.

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Walter Madison · March 10, 2022

Frickin' awesome work, Zed!!

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Mr Zed · March 18, 2022

Thanks!

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Alex Rickel · March 10, 2022

Skyrim, without the (sometimes) Skyrim instability! I like it!

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Mr Zed · March 18, 2022

No random crashes!

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Yuni Hermit · March 10, 2022

You could add an anal plug/dildo/vibrator or other toys that increase player pleasure or reduce player stamina over time. Or slightly each time the player moves/attacks, as an item, as a suggestion. Perhaps even an oral one as a gag variant, but hey. Toys that stimulate could do something like that.

M
Mr Zed · March 10, 2022

Im adding vibrators and anal plugs, and they kinda do that. Dildo gags will be added in the future, but right now I don't have the 3d model ready for those.

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rodney king · March 10, 2022

This is awesome! When the new update scheduled to drop?

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Mr Zed · March 10, 2022

Somewhere during next week, maybe wednesday or friday!

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Yuni Hermit · March 9, 2022

Wow, this looks great, Zed. :) It's really hot so far!