April 9, 2025

[Research] Some feedback and fantasy poll!

Hey friends 

I hope you are having a wonderful day!

Today I come with some feedback questions. These will help me improve current and future games, so just answer with your honest opinión and you will be helping us improve the game!

Regarding the switch talent

Last update I added 2 New talents: switch side dominant and switch side submissive. These work by “switching” (heh) your playstyle to the opposite when triggered. So if you are full dominator, when the talent triggers you become full submissive. This is the best way I found to add this, and as much as I like the idea myself, it is important that you like it.

For those who May don't know, a switch is someone who somedays is more dominant and some days is more submissive.

Finding a way to implement this without just being random was a bit challenging, but I didnt like to leave it completely to rng. 

If you happen to think of a better way of implementing something like this let me know!

Regarding debuff potency

Another thing that I would like some opinions on is on harmful effects and debuffs.

Do you prefer very intense but short duratión debuffs, or rather long debuffs with minor inconveniences?

As an example Debuff A in short-intense mode would not let you gain any domination for 30 seconds.

While Debuff A in long-weak mode would reduce domination gained by 30% for 90 seconds.

Please vote on which one you would prefer!

( keep in mind that due to the nature of the games, sometimes getting one debuff May lead into a chain reaction of getting more debuffs!)

(debuffs do not include bondage, this is mostly for status effects I'm asking)

And lastly I would like to ask you if you would like to have different races on future more fantasy-ish games

Option 1 would be classic humanoids only, as in humans and elves, no crazy skin colors.

Option 2 would include green, red and violet skin humanoids, so like orcs, drow, oni, some succubus,etc

Option3 would include not only all skin colors but also nekomimi, as in humanoids having animal ears, horns, and tails (but everything else humanoid)

Note: this is just for gauging general interest, it does not mean that I would make a game with this specifications soon.

I’m currently working on finishing the gallery, and seeing if I can get the clothing physics working for the next update, so hopefully we can have them working!

Expect the update for around the 17th

Have a great week friends!

Cheers!

Comments (12)

N
Noone42 · April 12, 2025

Rather no to the switch; less so because of the option itself. I did picked it with one of my Solas chars. But rather because (at least based on Solas) it tends to be messy and ignore passive/active settings.

J
Jacob Keyes · April 10, 2025

I really like them, but these two switch talents have serious bugs in the current version. The switch side dominant talent will take effect on enemies, but not on players. When I put the enemy in Aroused, Charmed, or Trance, the buff takes effect on the enemy. Switch side submission talent triggers abnormality. When the player becomes Aroused, Charmed, or trance, the buff is not triggered. When the enemy becomes Aroused, Charmed, or Trance, this buff is triggered on the player. The test subject is Neolatex Siren. Is anyone in the same situation as me?

J
Jacob Keyes · April 10, 2025

Also, I think the Switch side submission talent should provide more benefits. The decrease in Grapple power should be less, and the gain in Ero power and Ero defense should be more. Like now, the Buff is almost a debuff.

M
Marvin_1 · April 10, 2025

For buffs and debuffs, I think a both, but different is good. Like there are strong effects with short durations, and weak effects with long durations on different abilities.

J
JoshElLoco · April 10, 2025

havnt played but fully support because of the chaos it would cause , should be short for extra chaos or longer but more powerful or have something else let you choose like a sub talent talent

Y
Youcraybro · April 9, 2025

Hey there , i just recently played, and i enjoy the current build. Only thing id love to see updated is the camera.. other than that i enjoyed the game

B
Beta The Slave · April 9, 2025

I think most buff/debuff abilities shouldn't be full actions. But instead fairly costly but instant. That way it doesn't feel like I waste my time when I use a debuff only to get grabbed. Or for the full team to bully me with a set of attacks before I can capitalize on the debuff. I think debuff length should be short but intensely effective. Lastly I honestly think a more reliable turn based system would be beneficial. Often it feels like things like spell casting times are 50/50 ignored.

M
MoSho · April 9, 2025

I do like both of these debuffs but I prefer the more long term ones. Something to note is because the animation cycles the length of these buffs/debuffs is a bit unreliable so I do like the current implementation of debuffs as an attachment to a damaging effect. I would also recommend making curses a bit more potent by also giving them sex-based debuffs. Right now they are a bit on the weak side because you spend a full turn applying them and abilities like Curse of Broken Blades does nothing if you get grabbed

M
Mr Zed · April 9, 2025

Yo, that's a great idea!

l
lolfaceman · April 9, 2025

The major credit I give to these games is choices and options in the game's settings for these features. As long as these things can be turned down/up, or on/off. The content will always be considered good in my opinion.

J
Josh · April 9, 2025

I think the question regarding debuffs is odd. How long or short a debuff is should be entirely based on what is the most balanced for whatever effect it might have on the player. Just asking if players prefer them short/long or intense/weak is a little vague without knowing what those effects are. The only one who can really answer that question competently is you, the developer. That or any play tester feedback you might get after implementing a new debuff or editing an existing one.

J
Jaspe · April 9, 2025

I like the switch talent but it seems to constantly activate regardless if im dom. I do like to switch between them but when i want to.. like if i want to be sub ill let the opponent dominate me and if i dominate them i would like the switch skill immediately switch as it should be intended to. It also seems way too long for it to expire the buff as well.