January 23, 2022

Status update

January has been... interesting... so let's update y'all here.

Where you been man, hungry for new packs over here!

Yeah, sorry about that. January has proven to "entertain" me with a heavy set of new "exciting" annoyances. Basically a lot of legalities and paperwork bogging me down, mostly related to Project Railgun, all the while having some institutions breathing down my neck regarding everything else. Nothing I can make public as of now though, but it will become in due time.

I did manage to take a few days off for xmas when not even the lawyers wanted to work, but they quickly resumed their work after just offering me a few days of a breather, so I will probably want to take a proper week off sooner rather than later, likely towards the middle of February.

(((No, not in legal trouble, dw, just a LOT of administrative stuffs)))

My apologies to the... about 15 people I have active conversations with, I will get back to you, I just keep getting bogged down here.

Okay, dude, so when's the releases ramping up?

I've been working at several packs, and several are almost good to go. The plan is HS2, KKS, AIS, KK (in that order). There has been some problems that have taken a bit of a poking to figure out, but now it should be pretty straight driving unless something new makes its presence known.

There's also the matter of the KK modpack, which I am poking at in between the beats, but it's taking far too long for my tastes, will probably want to put aside 2-3 days of intensive work on that to get that totally sorted, as well as a few days on overseeing the details of my aides on that front, so that the mess doesn't re-manifest after I've run through it.

In any case, expect releases to start dripping out again sooner rather than later.

Project Railgun eh, when will we hear more about it?

The first part of the project is right around the corner, but mark this, this part is a very minor part of the project and does not expose the core of the project. It will however set the tone for what we're going for. Further information about other interlocking spheres will likely start dripping sometime later this year. I do hope that you all will find it worth the wait when it eventually starts dripping out.

while we're talking about it though, just gonna do a quick test/teaser-combo here:

https://media.discordapp.net/attachments/636488759013146624/934893212622004274/april_censored.png 

Okay, do you need any help?

Well, I do appreciate the DMs of support offering varying types of assistance, at this point though there's not much to add on. I will however be looking for the following soon-ish:

- Animator (Preferably with knowledge of Unity and Mocap)
- Scenario Writer (Female writers to be more exact. There's a legitimate reason for this gender specification)

If you think you may be a fit for the above roles, feel free to join https://discord.gg/JX9sKTSWfp for details when I'm ready to post them :-)

Okay, cool, anything else?

I am also reviewing my release types, and may revisit an older strategy later this year, namely do 'updater only releases' with 'checkpoint full pack releases', basically to make things move along faster. The sealing and uploading of full packs is  a heavy time drain, so may.

I know this isn't super popular, but I'm basically doing too much and need to look into optimizing the workflow.