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May 4, 2020

Technical demo is available! May the Force/Fourth be with you!

Yahoo!

Yes, I was a little late in time, but still - now May 4 yet, Star Wars Day, and the promised release of the game - yes here it is, take it!

DOWNLOAD STAR WARS: PATH OF LUST TECHDEMO [*.ZIP, 514MB] 

I will say right away - do not expect anything special. Of course, "the game" is too loudly said. This is just another technical demo, designed just to show you what I do all the time. In fact, it contains a piece of Mos Eisley location, it contains Kara itself, and it is possible to wander a little along the streets of the spaceport and evaluate what has already been done.

Yes a little. But it is better than nothing. And soon it will be even better, because the next release will be fully playable and have a storyline. All this will probably be even at the end of this month, perhaps at the beginning of summer, but nevertheless, as you see, work is ongoing.

I will be glad to any comments, criticism, advice and feedback. Write here, write to discord, your opinion is important to me, because in the end I do it for you :)

And may the Force be with us!

Comments (19)

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AngryCarpet · May 5, 2020

The demo has V-sync automatically enabled it seems so my frames were capping around 145

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AngryCarpet · May 5, 2020

You can use the Nvidia software to check your fps by using the hotkey alt + z and access it through settings if you want to check your fps.

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David · May 5, 2020

i9-9820X @ 3.30ghz RTX2080 Ti. The game will not start. Hangs at the start splash screen Episode 0.1.

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Mystery · May 14, 2020

If your using a super ultra wide monitor you will have to lower the display settings from either 5431x1527 / 3840x1080 to 2560x1080. Basically you have to lower the display settings because your image displayed any higher than 2560x1080 will chop off the header and footer of the splash screen. it should work after that.

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Star Lord · May 5, 2020

Btw, it is important for me to know how demanding the game is to your hardware. write how fast / slow it works on your computer. it is important for future optimization

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Solstorm · May 5, 2020

I have a Intel i9 7900X @3.30GHz 32GB ram Geforce GTX 1080Ti 2560x1440. fast load I didn't have a FPS counter. But experienced no problems

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Solstorm · May 5, 2020

To close it I just hit the window key on my key board. The town looks great! I was wondering if you are going to put signs at the various establishments? I know it is a WIP, the model looked good except the hair... I know that is one of the harder things to do. I am sold to keep supporting you

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Star Lord · May 5, 2020

I was thinking about signs and other things. Yes, most likely it will be. in the film we did not see signs and signboards on Tatooine, but without them it simply cannot be, and even this is inconvenient. and of course a lot of graffiti on the walls :) it’s essential to revive the picture, I think

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meyi · May 4, 2020

Things this should include: A way to run, a way to exit the game, some form of interacting with anything at all, a UI. Right now it is pointless walking simulator. Good character model though. Previous posts showed a lot more than what is packaged up here.

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kiwi wolf · May 4, 2020

agreed

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Long Beetle · May 4, 2020

This looks great, can't wait for the next release.

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tollkupak · May 4, 2020

Are you doing everything by yourself? :). Because then, nice job. You created lots of model. I just run a few minutes around your streets. Here is some ideas for you: - increase the size of the box-colliders in the walls. It was so easy to go through the walls, even the locked doors :). - replace mesh colliders everywhere you can. I could climb on every buildings, because of this. It's okay, if a not box shaped building has a box-collider. - implement the "run" state while the player holding down the shift key. the walking speed is really slow. - put borders for the playground :) - street name UI is great idea and nice implementing, please create a fadeIn and fadeOut phase for it after few seconds. I hoped I helped you a little :).

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Star Lord · May 4, 2020

I'll consider all your wishes. Thanks :) Btw, yes, I make all the models myself, since it is difficult to find the right ones and of good quality. And yes, this is not a city yet, but only a small part of it :)

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kiwi wolf · May 4, 2020

so what is this a walking simulator? is there anything to do i cant even customize her.

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Alistair Berk Wood · May 4, 2020

I have been anxiously awaiting for this, and for being a technical demo, its really well done. You can force yourself inside a few of the walls and just about glitch walk yourself onto some roofs and strafing and walking at the same time is quicker. All bugs I'm sure will be ironed out. I'm not complaining though. I'm looking forward to what this will grow to.

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Star Lord · May 4, 2020

Of course, all this will be corrected and developed :)

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Pragmatico · May 4, 2020

i like where its going and im happy to increase my pledge :D

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Rio · May 4, 2020

I have been waiting to check out more on this game, can't wait to get home and check it out! I loved how much you can customize Kara even from the last techdemo.

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Star Lord · May 4, 2020

Well, I’ll say right away that that customization system is not here right now. She underwent a serious alteration and is not yet present in the demo. However, I hope you enjoy the rest :)