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September 6, 2019

Sex scenes: under control or not?

Hello everyone.

In the process of writing game logic, I had one question, the answer to which you friends know :) As you know, the Path of Lust -  is for adults, and although this is probably not yet noticeable, but do not worry - the most delicious is ahead :) There will be many different erotic scenes, both with the participation of Kara, and those that simply create the necessary gaming atmosphere. So, there is a question about the first.

I originally planned the scenes with the participation of Kara in the form of cut scenes that start at the right moments and act according to the prescribed scenario, and after that the character returns to the control of the player. But perhaps you want to control Kara’s actions during sex and influence the process with your own actions?

So, your opinion.

Comments (7)

G
Gumbo · September 7, 2019

"Influencing" is the right word, some control but also a little (or sometimes a little more) initiative from the sex-partner(s). Please no storycut and then just switching poses "A", "B", "C" ... with a partner without a will and afterwards continuing with the story. I wish in general in all games (more) "sexual AI"

S
Star Lord · September 10, 2019

Well, since Kara is a woman, in most cases a partner can dominate her. So the actions of the AI here will also determine what the player can do and what not (for example, Kara is tied or roughly grabbed from behind).

T
The Omni Degenerate · September 7, 2019

I have a compromise that I think would work well . Let us control the character but after you have it all set up with all the different options and everything try to add in an auto play program basically if you turn a certain option on it’ll play through the scene automatically as you would’ve originally intended it. And if you turn this option off then you can control and change the scene with the sex options available for all the different stuff manually .

C
Circuitarity · September 6, 2019

Top pick: full control free play with directed things that have to occur (quests) in fully animated scenes. Second choice: limited control give choices we can pick from still in animated scenes. Third to last choice: all 3 or 4 other options I can quickly conceive give no choice, only 1 choice, some form of the first 2 options with pictures but no animation...

K
Ken Snider · September 6, 2019

This was a poorly thought out poll. If you ask the average gamer ”would you like more control in your game, or less?”, they’re going to pick more - I mean, better to have options than no options, right? Maybe better to ask something like ”should the story dictate how the scene will go, or not?” - I bet you would get a very different result!

S
Star Lord · September 6, 2019

Well, in part you are right. But the plot and gameplay in any case will affect erotic scenes, as well as the action in them will affect the further development of events (as an example, Kara seduces a character who, as a result, can become a valuable ally and for this she needs to good “work”).

M
Mike Kozlowski · September 6, 2019

Eigentlich mag ich es ja Sachen selbst kontrollieren zu können. Aber für diese spiel denke ich könnte es auch interessant sein wenn man manche Ereignisse nicht selbst kontrollieren kann. Zum Beispiel wenn man korrumpiert wird. Wenn NSC Einfluss über den Char bekommen oder auch einfach wenn die Erregung des Char nicht mehr von seiner Willenskraft kontrolliert werden kann. Sprich ein Dominanter Char kann kontrolliert werden ein Sub Char weniger bis überhaupt nicht in solchen Situationen. Ob ein Char willensstark und Dominant ist sieht man ja bei den Gesprächen ich würde es aber begrüßen das versteckte Situation Gesprächs Auswahl oder Entscheidungen heimlich ohne vom Spieler gemerkt an der Willensstärke des Chars nagen, so das er wenn Zuviel falsche Entscheidungen ( auch wenn sie sich nicht richtig falsch anfühlen) den Char in die andere Richtung bringen.