Devlog: quests and items generator.
Hey.
While working on the dialogue and quest system, I'm also write the quests themselves. While the storyline isn't a problem, the technical side is a real headache, with a ton of different parameters that can be very confusing. Roughly speaking, the lines in the datafile that define the parameters for a given quest look something like this:
When there are a lot of quests (and believe me, there will be a lot), making mistakes in such a file is a piece of cake. I certainly don't want that, so I decided to spend a few days creating a small tool to make the work easier. You can see its UI in the image above. The quest generator (and other tools) is almost ready, and creating them is already much easier and faster, because I just need to fill out the quest description and specify the necessary parameters, and the generator will then write everything to the datafile in the required format, and even immediately create localization files for the selected languages.
The same will happen with creating items and resources, the technical descriptions of which are roughly the same (and in some places more complex) as those for quests. However, the new tool will allow me to do everything easily and, most importantly, without errors.
Yes, I spent almost a day for layout the generator UI itself. But that's just my perfectionism – even a tool should look beautiful :)
Btw, perhaps in the future this generator will be freely available, and you'll be able to create new quests and items for POL yourself.
Stay in touch.
Comments (2)
What a wonderfully designed tool! IMHO if you plan on opening up the game for user created content at all then releasing these tools at that point will be vital.
That's a powerful tool! (Good name for a quest too!)
