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April 9, 2022

April 2022 Update

Ok so now that I have that animation challenge out of my system, I'm going to be doing a few things this month.

Mainly I'm working on two projects in tandem since it seems to be working well for me so far.  Gorgon is the first obviously, but the other one is something I'm calling a 'medium-sized' animation, so 1-2 minutes.  I want to get into this kind of format more because I think there's a lot I can do there with significantly less planning and time investment.  Plus I think a lot of other artists put out work like that and it seems to be pretty effective, while being a lighter challenge.  Simple stories, no mocap, no transitions, a few different scenes with a beginning and an end.  Anyways, I'll be trying that out with the new models and it'll be done this month.

I'm also going to put together a retrospective for the animation challenge I did, just going into a little more detail on the animations and the process of making them.  In addition to that, more pin-ups and finally some WIPs.

So that's gonna be the month.  Thanks for the support!


Comments (9)

T
TK · October 11, 2022

Is this referring to the old Gorgon WIPs? have any of them been released yet? Just curious.

S
Slyper9x · April 13, 2022

This is what i think big project artist should do to hold the fans over until the big one is finished.. if they got the resources like 2-4 pcs.. while the big project is cooking on one or two machines. The smaller 1-3min project can be a monthly release thingy and been done on the other pcs. Of course i don't know your setups and expense but that's how i would run it.

b
ba9uvix · April 12, 2022

Can you pleace include the orc <3

B
Black Lion · April 11, 2022

Excited

N
NakedSunFlower · April 10, 2022

I'm glad that you announced your plans for the near future, I hope you will have the opportunity to work on all this.

X
Xev · April 10, 2022

Questions for you Nyl: who are your mocap actor(s)? How much of the movement is mocap? I had no idea you worked with mocap too, i thought the entirety of your works were hand-animated! This is very cool to learn. For the record for folks that think mocap is “cheating” or whatever: animation is hard. Hand animating something as incredibly complex a sex scene is *extremely* difficult. Mocap is a good tool and snobbery means nothing.

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Nyl · April 10, 2022

I've just been using mocap for Gorgon, it's one of the big things I've been trying to learn for it and one of the goals I outlined in the design document. I haven't actually used it in anything else that I've made. Plus, I don't use (and frankly don't need to use) mocap for sex scenes. Those are relatively simple to animate by hand compared to what I actually use it for, which is primarily walking and running.

M
Marventus · April 10, 2022

Sounds good to me!

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Rob Jones · April 10, 2022

Longer animations are never a bad thing! Thanks for switching things up with the new "Medium sized" animations. Nice way to get more characters into the mix. Or maybe revisiting characters you haven't used in awhile? In any event, I'm looking forward to them.