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May 9, 2025

Baldur's Gate 3 Model Port - 3.0 Update

Download:

Link

Backup Link

Overview:

It's been a while, but I'm back with another big update. If the file size wasn't already an indicator, this group of models has become a real juggernaut. If this is your first time coming across these models, then let me give you a short explanation.

These modular models consist of almost all of the non-playable and custom characters from BG3. There are three main models: female, futa, and male - with the former two sharing the same rig. Because these models are largely adapting the game's shader system, there is a lot of complexity within the materials. However this complexity allows for a greater degree of customization, development, and ease of use than simply creating a model for each character individually.

This is the third major update in the series, so if you're curious about the foundations of the models then be sure to check out the previous updates. They go over the system for how these models work and why they work the way they do. However I've tried to pack more of that information into the project file itself this time around, so hopefully that proves useful.

The main focus of this update is the implementation of the men from BG3, but that's only really part of the story. There are tons of additions and improvements in other areas, so continue to the 'Improvements' section if you'd like to learn more about those.

Improvements:

It's hard to remember exactly what spot the models were in for the last update since a lot of these changes came over time, so I'll just list the improvements I think I made off the top of my head:

  • Men - Constituting a major part of the update is the new male model. It has almost all of the bells and whistles of the female/futa models but with the entire male roster. Also unique to the male model are body and facial hair options. However I neglected to implement a working anus since I just didn't have the need for one.

  • Goblins - Goblin women have been added to the head selection along with their hairstyles and materials.

  • Rig Improvements - Tons of stuff has been added and changed for the rig, such as an entirely new face controller for using the expression shapekeys, symmetrical bones, foot rollers, IK fingers, improved dick and vagina bones, new drivers, pose assets, and more!

  • Material Improvements - Many materials have been refined, polished, and labeled to be easier to use and understand. All new atlas pickers have been introduced to the faces to make choosing makeup and tattoo options much easier. Information boxes have been introduced to explain key things like the important node groups.

  • New Clothing - Many new pieces of clothing have been added, along with all of the meshes being more organized. A new shader that better handles the clothing MSK colors has been implemented.

  • New Textures - New normals and body tattoos have been projected and added for both male and female models. These can be accessed at the top of the body materials. Additionally, things like stockings and dragon scales have been added as convenient node groups to plug in to.

  • Updated for Eevee Next (4.2 and above) - Updates to materials and vectors have been made as well as some refinements to better work with Eevee Next's new rendering system.

Loose Ends:

There are a few things that didn't make it into this update, primarily some heads for the male model. These include the goblins, Gortash, Minsc, and a few others. Once we have those available and implemented, I'll do a smaller update along with some bug fixes.

Additionally there are some quality of life improvements that I might like to make. For example it would be nice to have a sample file that has each main character already set up just for ease of use. It would also be great to have a separate mesh exclusively for short proportions for better driver/shapekey optimization. Plus a simple, lightweight male model without all the modularity just for general use. Some day I'd like to have some kind of character randomizer too along with maybe a sleek custom UI but that is much more technically challenging.

Requirements:

These models were developed in Blender 4.2.0. That means they're more or less compatible with future versions of Blender, but if you want to use older versions then you'll have a tougher time rolling back the version of the project file. Additionally, some things may break the farther back you go.

These models are fairly performance heavy, so I would try to have at least 6 GB of VRAM minimum. You may be able to get by with less, but things will start to get impacted. Additionally the whole folder structure is 12 GB uncompressed, so make sure you have the disk space available as well.

Disclaimer:

Because of their complexity, there are bound to be tons of bugs and edge cases with these models - especially right after their release. I'll be fixing what I can and updating in the coming days.

Patches:

I'll put any patch notes here as well as in a changelog. If you'd like to download a patch, instead of just re-downloading the whole thing again, there is a much smaller file available. You just have to download the newest patch version .zip, extract it, and then put the contents into the main folder (Baldur's Gate 3 Model Update 3). You can find the patch .zip in the same link above as the main 3.0 update. If you're downloading the models for the first time, you'll need to download both the main update as well as the latest patch.

Version 3.0.1:

- Plugged in Karlach's tattoo (woops).

- Added nipple piercings back in (forgot about them), as well as some extra piercings.

- Fixed male neck seam.

- Fixed male foreskin.

- Fixed expression shapekeys affecting anus on futa model.

- Fixed Body Shape 18 - Bubbly messing up the left eye on the futa model.

Credits:

Texture Projection, Topology, Modeling, and Additional Work - Axel Black

Porting and Additional Assistance - MetalWolfHowl, SmuttyTris

Rigging and Material Assistance - NORN3D

Dicks - Urgarulga

Textures & Misc - Baldur's Gate 3, Daz

Comments (34)

S
Sergio Fernandez · July 6, 2026

im new here is this a mod for the real game ? or is it game u download or just the sex scene i seem here ???

S
SnowBlackheart · December 17, 2025

Is there a video on how to use all of this? especially the Material part? This has to be the most frustrating thing I have used in Blender. I appreciate the models dont get me wrong, but man Im more of a visual learner. I dont even know how to add in the patch. I thought 3.0.1 was the full model release, but the other files larger with everything, how do I install this one then?

D
D · September 17, 2025

The Hair and Facial Hair rigs don't seem to adapt to the change in head size from using any of the Dwarf face shapekeys

A
Anthn101 · August 28, 2025

Am new to computer games stuff how do I get the game

H
Hillside3D · August 10, 2025

Legend

M
MrMcScuseme · June 30, 2025

how to hide dicks for clothing?

V
Volno · June 19, 2025

Hey Nyl, great work as always, but I've found an issue with the shader: You're inverting the red channel of the normal map when you don't actually need to. Its causing details on the left side of the model show up incorrectly, wrinkles becoming ridges, pores becoming bumps, ect, here's a comparison https://imgur.com/a/8pKDemr You just need to remove the 'invert colour' node that the "normal alpha" input plugs into and it should fix the issue.

l
lucian.tr · June 7, 2025

for the Stockings A, shouldn't be a category in modifier, displace tab for bumpness? like for Stockings C? or am I missing something?

B
BLCrimson · May 22, 2025

anyone know how to change nip colors?

T
Tracer3D animation video + VR180 · May 21, 2025

Best Models 👍

J
JohnnysLoad · May 15, 2025

Do you do commissions?

1
1436640655 · May 15, 2025

We only need futa, not men. It's because futa care about you

C
ChickenFingers5555 · May 13, 2025

None of the links seem to work

R
Rhyst · May 13, 2025

GOBLINS 💚💯

h
hullmassive · May 11, 2025

Neither of these links seem to work. The first has hit some sort of limit, and the second "backup" has been removed.

B
BOYWIFE47 · May 11, 2025

I was able to get around the GDrive limit last night by creating a shortcut in a new folder and downloading that, unless that's the one down.

B
BOYWIFE47 · May 11, 2025

Looking forward to using this, great work! Curious, is there any plans to add support for male models w/ vaginas?

d
derpinia · May 11, 2025

Gob update?¿?¿?¿ LETS FUCKIN GOOOOOOOOOOOOOOOOOOOO!

E
Emperor Kane · May 10, 2025

I hope more animators use the Sazza model. That Gobbo needs more nsfw.

G
Graham · May 10, 2025

TRUE

L
LeHenry · May 10, 2025

great work once again, but there is one thing that i miss. The nipple piercings from 2.0 seem to be removed from 3.0, which is a small change, but it is something i really like.

a
alb · May 10, 2025

I'm branching more into 3d animation and rendering so thanks this is really useful ❤️🖤❤️

a
alb · May 10, 2025

❤️

D
Dev Oni · May 10, 2025

Huge file, issues with the download. Please is it possible to divide the file in smaller portions for easier download?

S
SpicyMeatball · May 9, 2025

FUCK YEAH, GOBBOS!

F
FanOfNyl · May 9, 2025

Can you please provide a link that does not require installing untrusted apps in order to download?

D
DawnChorus · May 9, 2025

Amazing work with the models, Nyl. Love how you're always up for sharing them <3

m
mud · May 9, 2025

Thanks for making this, so cool!

P
Pojuboi69 · May 9, 2025

The males will need a working anus to get fucked by the futas though.

N
Najma ๋࣭ ⭑ · May 9, 2025

Nyl has a phd in not having a break, Thank you Nyl! ♥

G
Gary Turbo · May 9, 2025

I probably won't use the male models but the clothings is good for me to use the Ginny Di response video

$
$@uron · May 9, 2025

Wish I knew how to use blender :/

m
mud · May 9, 2025

Only one way to find out! :)

W
Westbrook · May 9, 2025

Would IK fingers ever find its way to the older overwatch models? because it's honestly the greatest improvement you've done with your models, makes them so much easier to pose.