Lust Academy - Walkthrough/Cheat Mod
Game Creator: Bear in the Night
Current Version: v0.7.1f & Season 2 1.10.1d
Features:
Highliged dialogue that leads to scenes with green
Added a cheat menu to top right corner (left of the phone)
Installation:
Merge "game" folder from the mod with "game" folder of Lust Academy then overwrite when asked
Season 1 - Download: MEGA PIXELDRAIN
Season 2 - Download: MEGA PIXELDRAIN
Comments (31)
Is there updated mod for this season 3 and 4
BRILLIANT!
Hey the S2 link is not available, please fix it
I'm normally a big fan of your mods, Scrappy, but the mod for season 1 starts crashing the game because you're trying to jump to a label in Audrey's code that doesn't exist (I think it was something like Audrey_7_ something?), so I had to remove the mod. Now I'm playing Season 2 and the mod just randomly skipped the Olivia scene at the start of the game to a random moment in a Samantha scene, then lost the plot on where the story was supposed to be and dropped me off at my room in Cordale. Literally unplayable, game breaking mods.
Can you make a mod for season 3?
Are they doing a season 3 mod?
i cant use this mod,it appears many garbage codes.
cant even start the gme when putting in the season 2 mod
Waiting fo season 4
4? we didnt even get 3...
any chance we get walkthrough for the season 3?
Yes, please include a mod for season 3!
help with this [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen ScriptError: could not find label 'Vanessa_5_label'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 125, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 149, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 173, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 209, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 317, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 341, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 361, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 403, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 419, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 448, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 461, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 473, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 509, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 522, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 558, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 582, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 607, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 656, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 680, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 700, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 720, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 786, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 802, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 814, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 838, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 858, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 870, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 907, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 936, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 953, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 970, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 979, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 998, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1038, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1059, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1114, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1130, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1142, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1160, in script call File "renpy/ast.py", line 1705, in execute rv = renpy.game.context().call(label, return_site=self.next.name) File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 125, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 149, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 173, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 209, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 317, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 341, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 361, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 403, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 419, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 448, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 461, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 473, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 509, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 522, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 558, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 582, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 607, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 656, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 680, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 700, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 720, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 786, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 802, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 814, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 838, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 858, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 870, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 907, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 936, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 953, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 970, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 979, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 998, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1038, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1059, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1114, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1130, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1142, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1160, in script call File "renpy/script.py", line 927, in lookup raise ScriptError("could not find label '%s'." % str(original)) ScriptError: could not find label 'Vanessa_5_label'. Windows-10-10.0.22621 AMD64 Ren'Py 7.5.1.22070801 LustAcademy-2 1.12.1d Thu Feb 1 03:25:13 2024 [/code]
Just got this error. Any chance of getting an updated mod? Regardless, I enjoy your work.
How to use it for Android
An Update for 1.11.1d is definitely required.
Hi! Can you tell us if this (latest version) of the mod also works with Lust Academy 2 v 1.11.1d-pc final version of the game? I won't update to the final version if your mod isn't compatible. 😄
Does not work. It jumps scenes and makes the game unplayable. I could use the mod with the season 1 of the game (even if it was outdated) - but this one breaks.
Playing Lust-Academy-2-1.8.1d-pc with MOD results in scene with Adele skipping to random scenes with other girls mid-scene. Could you please update mod to Lust-Academy-2-1.8.1d-pc?
same issue here pls update the mod
The season 2 mod still does not have any options apart from unlock all scenes
The others options really aren't needed right now. I'll add them if they are needed/become usefull
The only option appearing for season 2 1.5.1b is unlock all scenes
I think it was my fault - I was loading a save from Sandbox and the Cheat function wasn't showing up at all so I tried starting New Game and then opened the Cheat window and played around with the money and scores and hit the Spell Add function - all while in a save where I did not have any spells yet. So I loaded a save from my existing game and the Cheat tab was showing up and at least it lets me click the Spell Add without crashing now - haven't done a duel yet to try it out though
It's skipping scenes. What can I do to correct the error, please any advice
I'm sorry, but an uncaught exception occurred. While loading <'FactorScale' <'Image' u'cheats/warning.jpg'> 0.78125 0.74 True>: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/common/00gamemenu.rpy", line 173, in $ ui.interact() File "renpy/common/00action_other.rpy", line 537, in __call__ rv = self.callable(*self.args, **self.kwargs) File "game/1NewCheatMod.rpy", line 395, in cheat_spells_up spells_up['Combat Bolt']+=10 NameError: global name 'spells_up' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gamemenu.rpy", line 173, in $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/viewport.py", line 299, in event rv = super(Viewport, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_other.rpy", line 537, in __call__ rv = self.callable(*self.args, **self.kwargs) File "game/1NewCheatMod.rpy", line 395, in cheat_spells_up spells_up['Combat Bolt']+=10 NameError: global name 'spells_up' is not defined Windows-10-10.0.19041 Ren'Py 7.4.11.2266 LustAcademy 0.7.1d Wed Apr 27 07:33:41 2022
[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 440, in script call $ renpy.call('Cauldron_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 442, in script call $ renpy.call('Mino_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5194, in script call ch_Name "Enough for today" File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/events/Party.rpy", line 96, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5504, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Adele.rpy", line 23, in script call $ ChangeLocation(location = 'dale_room', sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Party.rpy", line 94, in script call call Party_Intro_label from _call_Party_Intro_label File "game/logic/events/Party.rpy", line 215, in script call call Party_Sam_label from _call_Party_Sam_label File "renpy/common/000statements.rpy", line 579, in execute_show_screen args, kwargs = a.evaluate() File "game/logic/main_interface/screen.rpy", line 541, in NameError: name 'cams' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 518, in script call File "tl/english/logic/locations/objects.rpyc", line 265, in script call File "logic/events/Elijah.rpyc", line 419, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "logic/events/Svetlana.rpyc", line 5, in script call File "tl/english/screens.rpyc", line 7, in script call File "logic/events/Svetlana.rpyc", line 5, in script call File "tl/english/screens.rpyc", line 7, in script call File "logic/events/Svetlana.rpyc", line 5, in script call File "logic/mini_games/caffe.rpyc", line 198, in script call File "logic/events/Leona.rpyc", line 5, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "tl/english/logic/locations/objects.rpyc", line 175, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 440, in script call $ renpy.call('Cauldron_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 442, in script call $ renpy.call('Mino_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 366, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5194, in script call ch_Name "Enough for today" File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Mina.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Mina.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/events/Party.rpy", line 96, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5504, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Svetlana.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 398, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "logic/events/bathroom.rpyc", line 366, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Svetlana.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 366, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 398, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Adele.rpy", line 23, in script call $ ChangeLocation(location = 'dale_room', sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Mina.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Party.rpy", line 94, in script call call Party_Intro_label from _call_Party_Intro_label File "game/logic/events/Party.rpy", line 215, in script call call Party_Sam_label from _call_Party_Sam_label File "logic/main_interface/screen.rpyc", line 541, in script File "renpy/ast.py", line 2232, in execute self.call("execute") File "renpy/ast.py", line 2220, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 281, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 579, in execute_show_screen args, kwargs = a.evaluate() File "renpy/ast.py", line 342, in evaluate value = renpy.python.py_eval(v, locals=scope) File "renpy/python.py", line 1080, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 1073, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/logic/main_interface/screen.rpy", line 541, in NameError: name 'cams' is not defined Windows-10-10.0.22621 AMD64 Ren'Py 7.5.1.22070801 LustAcademy-2 1.12.1d Sun Dec 31 14:18:59 2023 [/code]
The Spells Up add to Dueling Spells Power causes a crash
Do you play as a sandbox or a visual novel?
any chance of a 0.7.1b update please?
please update to 0.6.1d thanks
