Current things
Hey everyone!
I’m back from a short trip, managed to work for a week and a half, and I’ve got some news on where things currently stand.
The Lewd Knight. We finally finished redrawing the art for the new costume colors we had to make for Steam. It didn’t take that much time, but of course it would’ve been way cooler if we hadn’t had to do it at all - Still can’t believe we’re actually getting close to release. Maybe add some more DLC again (hahaha)? Yeah, I finally fixed the 3 events that broke because of the new arousal system on Android — the builds in the links have already been updated. It’s embarrassing that it took me this long; I just kept putting it off for a while, and then I had to leave TT
Magical Lessons. When I first started working on it, I wanted to make everything much higher quality than TLK. I found a programmer who could write tools so we could make this game without the constant problems that always followed me with TLK. And now I can say with confidence that it would’ve been better if I’d just built it entirely on the TLK base, slightly rewriting the old scripts with all the experience I’ve gained ))))))) We spent a huge amount of time developing tools “for the future,” and in the end they’re full of bugs that we have to keep fixing over and over. Then it turned out the programmer pictured everything a bit differently from how it was actually planned )))))
Still, we’re already getting close to a finished demo. The game designer is working on the story quests. I think in the near future we’ll be able to post the current version of the castle so you can see how everything looks right now, and within a couple–three months, hopefully, we’ll drop the first demo version.
Tsunade Scroll. We already had a lot of content ready, so in the next few days I’ll post an update with new events. We decided with the artist to keep drawing — there are a lot of girls in this game, and we’ll make a full route for each kunoichi.
Just btw, phahah ↓↓↓
