Progress update #3
Greetings, “Love Composition” followers!
As summer approaches for some of you and winter for others, it's time for our usual “Progress Report™” with some exciting news to warm your hearts and lift your spirits.
It's been over two months since our last progress update, and in that time, we at Kagami Works - a mighty game development team consisting of two people (and occasional helpers) - have been working tirelessly to make "Love Composition" a reality.
Our biggest breakthrough was completing not only the outline but the entire writing for Kaho, the side heroine. Her story turned out to be quite sizable and emotional, deserving of its own game. We're now in the final stages of editing, with numerous CGs sketched, but there's still more work to do, such as finishing the CGs, SD art, sprites, and putting everything into the game. However, with the biggest obstacle (the writing) behind us, we can safely say that Kaho's route is about 50% complete (with 100% being a finished game).
Another significant event was our discovery of new tools that allow for much better lighting and mapping than the initial tools provided by RPG Maker MZ. This will help us improve the game's visuals considerably. We'll provide more details in one of our next updates once we have more to show.
As you may have seen earlier, we also participated in the Hentai Expo, which was a significant occasion for us. You can find more information in our previous post via this link if you missed it: https://www.patreon.com/posts/hentai-expo-2023-81616075
Aside from those major developments, we've been working on other things such as outlining the events in the action system and sketching them, reworking Hana's affection levels for better flow, outlining main story events for Hana and creating the H-skill system (refer to our previous update post) and many other smaller things.
So, what's next?
Now that we've conquered the enormous task of writing Kaho's route, we're doubling down and focusing on Hana's first two affection levels (changed from 0-24, 25-49 to 0-19, 20-39 affection) and pushing for the playable demo.
We expect to release the demo for your enjoyment around the end of May or beginning of June.
What can you expect from the demo?
The prologue, Hana's first two affection levels (main story/affection events for the first level, conversation system for both, and action system for the second level), the beginning of Ayano's and Kaho's routes, a working system, and a base for exploration.
We hope you enjoyed the update and would love to hear more from you!
