Active-RagDoll, Simple Example!
In this simple example, only one character movement axis is shown. All other axes for balance have the same principle of operation. You can download the project at https://github.com/metallcore999/Projects. PS. I apologize for not posting the project on github as it should be, I just uploaded the archive with the project, it also has a compiled version. I also want to add that I am not a programmer, this is just a hobby, so please do not be angry with the code;)
Comments (3)
No offense but I was really cautios while becoming a patron because of you being russian, its just because my steam account was hacked by a russian. Im really not trying to be mean or anything, I hope you understand.
Thank you! :) physical games are always fun! (sumotori dreams, Human Fall Flat, Gang Beasts, Toribash) because the characters do not behave so predictably, which leads to funny situations :). Please stay with me, I still have a lot of ideas for this project!
Cool game prototype! Lovely visual style and fun physics. Keep it going! Oh, what are your favourite games? Was you idea inspired by them? ( I really liked playing Human Fall Flat, this game should bring the same fun) Also enjoy playing Minecraft, The Forest, Factorio
