🔧 Mod Your Princess v1.7 is out❗ - SCENARIOS PLUS 🎇
Look past the wall of text; there are some fun toggles and sliders there~
Had to add a scroll bar to the World Toggles, as things are getting CROWDED. Anyway, as promised, I'm building the new Scenarios and the modding client in a way you can do the same things plus some! There are also some bits here I haven't used yet, but will in future.
Big fan of the "Fantasy Level" slider, that lets you influence the armor/state effectiveness on physical and magical attributes, so you can make it more "medieval low-fantasy" with big swords and shields, or "look at me I'm shooting meteors" if you want magical attributes to play a more prominent role in the Kingdom~
v1.7 Changelog
New scenario knobs in Compose Your Own:
* Wild Dangers (0.25x to 5x): scales every enemy met OUTSIDE field and siege battles.
* Race +: bias the daily random NPC roll toward one race.
* Value UP: double the buy AND sell price of one item category. Weapons, Armors, Materials, or Consumables.
* Fantasy Level: rebalance what EQUIPMENT and STATES contribute, without touching base stats.
* No Fantasy - magic gains cut 75%
* Low Fantasy - magic gains -25%, physical +25%
* High Fantasy - magic gains +25%, physical -25%
* Magic Kingdom - magic gains +75%
Random Ally, per Reign: flip it ON and that Reign starts allied to one randomly drawn neighbour at +10 Diplomacy, rerolled at every New Game.
Yandere Kingdom now also blocks hostage-taking (and with it, selling Princesses to the Goblins) and Dragon Princess I incursions.
Other additions:
Gazer Princess is moddable!
Polish and fixes:
World Toggles are now mutually exclusive - one world-wide modifier per scenario, picked from a list instead of stacked checkboxes.
Compose Your Own's action bar (Reset / Reset All / Save as Scenario / Bundle into Pack) is pinned to the bottom of the window and stays visible at every window size.
Toggle and slider descriptions reflow to the panel width instead of wrapping at a fixed size, so they stop getting clipped.
Comments (4)
I still have no idea how we're supposed to even use this.
how do you download it? it keeps linking to the same page
When will this go live?
Hopefully this means audio modding capabilities soon
