🔧 Mod Your Princess v1.6 is out❗ - SCENARIOS 🎲
Kingdom Modding is here!
Build your own custom scenario for unique adventuresâť—
Discover new playstylesâť— ADAPTâť—
v1.6 Changelog
Scenarios tab! Full scenario editor to redraw the P&C Kingdom! Pick a shipped scenario on New Game and dive in.
Curated scenarios shipped by the Team, slime comes today, mouse's real soon:
* Slime Supremacy - Slime crushed humanity, owns the Human City, everyone else scrambles for survival.
* The Cheese Tax - Mouse Taxes have skyrocketed, the Kingdom wealth will be drained by the mice!Compose Your Own and build your Scenario from scratch! It covers the whole Kingdom's state, per Reign!
* Army size (Power 0-5)
* Walls / Defense (0-5)
* Won-battles bonus (-20 to +20)
* Player Affinity (-10 to +10)
* Population (0-2000)
* Wealth / War budget (0-10)
* Enemy strength multipliers (0.25x to 5.0x)
* Diplomacy edits between any two Reigns
* Initial wars, kick off the run with any kingdom vs any kingdomWorld-wide modifiers per scenario:
* Kingdom Lewdness / Life Force sliders
* Gold % (25% - 500%)
* Drop Quality delta (-10 to +10, injected into CE 51's loot roll)
* Mouse Taxes multiplier (Cheese-Tax-style tax amplification on cross-border war)
* Slave Cost multiplier (Default / x2 / x3 / x5, drives CE 828 auction prices)
* NPC Recruit Difficulty (0 / -2 / -1 / Default / +1 / +2 / LOCKED, adjusts CE 14's stat requirements)
* Money is Power (Wealth adds to Reign STR)
* Yandere Kingdom (Princess Affinity hurts diplomacy, male knight only)
* Yuri Kingdom (Princess Affinity locked to 0, Map 64 yuri-gate bypass, male knight only)
* Food PowerUp (boosts one food-Fed state's effects by 3x, meat/fish/vegetable/sweet/rock/ghost/cum/milk/oil)
* Goblin Slave Market Mode (-1 loss / 0 neutral / +1 gain wealth from slave-buys)
Per-Princess recruitment locks: refuse recruit attempts for any of the 20 princesses. Blocks Elope / Swap-Pact / Conquer / Slave Auction paths for that princess.
Queen Status per Princess: lock a princess as her court's queen (no rooming with the Knight).
Bundle into Pack: ship your scenario as a .zip that also carries any modded character assets you selected. One-click share.
Import Pack: install a shared scenario .zip. Rules, PNGs, and bundled character mods all land at once - visible immediately in the character tabs.
Save as Scenario: write your Compose buffer to a shareable JSON file that shows up in the in-game picker at New Game time.
Edit a scenario: click Edit on a shipped scenario in the Scenarios tab.
Scenario banners: drop a Mod/Scenarios/<id>_banner.png alongside the JSON and it renders in the in-game picker when the scenario is highlighted.
Scenarios apply at runtime through a Ruby resolver. No save editing, no hand-patching.
Drop a Scenario JSON file in the Scenario library folder (Mod/Scenarios/), the Scenarios tab picks it up!
