MizoreYukii_S4_NoAutonomousViewAquarium.zip 2.0 KB
MizoreYukii_EveryoneCanSuntan.zip 12.6 KB
MizoreYukii_RemovedOccultPlumbobRing.ts4script 921 B
MizoreYukii_GhostsStayWhite.zip 79.3 KB
MizoreYukii_GhostsStayWhite_Gray.zip 82.0 KB
MizoreYukii_GhostsStayWhite_MSCompatibility.zip 79.6 KB
MizoreYukii_GhostsStayWhite_Gray_MSCompatibility.zip 82.1 KB
MizoreYukii_NoSocialMotiveDecay.zip 4.4 KB
MizoreYukii_UnlimitedDonations.zip 2.7 KB
October 12, 2019

Mod Dump (6 mods!)

Updates:

  • 2024 October 30th - Updated No Social Motive Decay and Unlimited Donations for patch changes. Unlimited had it's name change so make sure to delete the old ones, do not try to replace!

  • 2023 July 28th - Updated Ghosts Stay White for patch 1.99 changes, and added horses.

  • 2023 March 20th - Updated No Social Motive Decay and Ghosts Stay White for patch 1.96 changes.

  • 2022 August 5th - Updated No Social Motive Decay and Ghosts Stay White for patch 1.90 changes. Files have been renamed, delete the old ones instead of trying to replace! Remember to choose only ONE version as well.

  • 2022 July 2nd - Updated Removed Occult Plumbob Rings to support werewolves.

  • 2021 July 8th - Everyone Can Suntan has been converted to a script (but does not contribute to the script limit) to be more patch resistant and avoid conflicts. This means that when you re-install delete the old package file and place the new package and script file into your main mods folder or only one sub-folder deep. Do not place it any deeper. Note that kids are not in this update as I ran into issues, they will be in the next one.

  • 2021 June 8th - Removed Occult Plumbob Rings has been updated and converted to a script (but is pack safe and does not contribute to the script limit) to be more patch resistant and avoid conflicts. This means that when you re-install delete the old package file and place this new script file into your main mods folder or only one sub-folder deep. Do not place it any deeper.

  • 2021 March 1st - Ghosts Stay White has been updated for the scared emotion.


You can see the previews for each mod above (was in a hurry, so I apologize for how awful they look), while all of the downloads are attached at the bottom of the page. If a mod comes in several versions/add-ons they are zipped together, so only extract and use what you need.

Mod 1: Everyone Can Suntan (Requires Island Living)
I’ll start out with one of the most requested mods I’ve seen so far. This one does as the name says, allowing Vampires and Aliens to tan! I skipped ghosts for now though because I wasn’t sure if people wanted them to tan since they can’t physically do that (no visual effect, not without new materials), but if people want them to do so I can add that in to the next update (no promises I can give them ghost tans). Also, keep in mind that vampires will still burn because this was more of a "let people do what they want" mod, so give them the sun resistant trait if you don't want them to burn! One of my next updates will stop vampire sims from autonomously suntanning without the sun resistant trait, and hopefully (need to figure out how) have a “moonbath/tan” option for vampires allowing them to recharge their energy from the moon, and a few other updates. I do have a massive upcoming mod project so I do not have an ETA for the moonbath update, but ghosts can be added easily. 
This works for the towel, lounge, and float, and for all 3 tanning options (current clothes, nude, & swimwear). Note that alien forms and occult skins DO NOT tan, but regular skins do. This means the green, blue, etc. skins won’t change to a tanned version. If you want tan lines, give your vamps and aliens regular skins for their human forms.

Mod 2: Ghosts Stay White
I’ve seen this requested so many times, I thought “Why not?” This mod changes the default emotion colors for ghosts to white but does not affect any other emotion/mood/buff colors in the game. It comes in 1 main file and affects both sims and pets.
I also noticed that the “Fine” emotion for both pets and sims was a weird gray instead of white, so took the liberty of removing that so it matched the other emotions and their almost see-through white appearance. If you want the gray back and added to all emotions, I also made a Fine/gray version. Please only choose one version to download!
A tutorial on how to change the colors yourself will be out sometime in the future, but I've been so busy I don't know when.

June 5th 2020: I made an optional compatibility version to work with MeaningfulStories-TrueHappiness-MoodColor.package by Roburky. If you use MSTH-Mood Color and my mod, download the file that is marked as "MizoreYukii_S4_GhostsStayWhite_MSCompatibility" (or the Gray MS version if you prefer the Gray). Dropping it into your main mods folder, or the same folder as MS, should work just fine due to my name coming first, but in case it doesn't please download the Resource.cfg and Overrides folder in this tutorial and place my mod in the Overrides folder. If you do not use MS-TrueHappiness-MoodColor then you do not need to do anything.

Mod 3: Removed Occult Plumbob Ring
I saw someone mention this on Discord and it reminded me, after not playing for a while, how much the rings annoyed me. So, I threw this together for anyone else who feels the same. All it does is disable the ring effect for all occults. Note: This is now a script mod and does not contribute to the script limit, please do not put it more than one sub-folder deep.

Mod 4: Unlimited Donations
Someone wanted their sim to be able to do unlimited donations via the computer as you could only do it every 24 hours. Comes in No Limit (0 hours) and Half Limit (12 hours). Your sim still needs level 3 charisma to access the donate option (or the Good trait, I believe).

Mod 5: No Autonomous View Aquarium
I used to use Snaggle Fluster’s version but they have been gone for a while now, so I made my own. I’m inspired to make a version that uses traits to work, much like their Musical Autonomy mod (which I will also be updating later), so maybe Child of the Ocean can do it autonomously but not other sims. That will be an update for later though!

Mod 6: No Social Motive Decay
Someone was asking about this on MTS and it piqued my interest, so I investigated and made it. I made two versions, one that completely blocks social decay and then one that halves the current rate, which I’ve just dubbed “Slower”.

Notes:

  • Will conflict with anything that alters the same resources of the above mods. I will add the XML listings, etc. once the download page is done. To my knowledge, very few mods, if any, exist that alter the same resource.

  • Please remember to delete your localthumbcache every time you add a new mod, and make sure your game is updated to the latest version. Let me know if there are any errors AFTER testing with just my mod and doing the previously mentioned steps.

And that’s it! Let me know if you have any other suggestions/requests. I can’t promise I will do them (unless it's a commission), but I’ll always consider and look into it.