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October 10, 2019

Vore Overhaul Demo 1

The demo for the new system is ready! It contains two prey scenes from the first day that have been adapted to the new system: Sam's and Sarah's. You'll notice that each of them have three difficulties you can choose from- this just changes how much stamina you start with to get a feel for how things will play out if you've already been eaten before during the day.

Any feedback and/or suggestions you can give are greatly appreciated, it'll be a great help in getting this system to a place that feels good! Is it too hard to escape? Too easy? Do you feel like information about how well you're doing/your status is being conveyed clearly enough? Maybe you think it's become necessary to give direct numbers for some things now that the system is more complicated? Does the flow of the scene feel awkward? Is it fun or immersive? Let me know any thoughts you have after playing! And don't hold back if you have criticism.

Download Link:  https://mega.nz/#!jaBS1QDB!Q4qFegkXI-0Qmxmjxs_8WRYp47YCJQrFWcowpCEo0hQ  

Keep in mind that neither of these scenes are supposed to be particularly hard to beat at full stamina even if you don't use the "Give it all you've got" option, though Sam should be harder to escape than Sarah. Also, I will mention that in the full release the plan is for there to be ~3 generic messages for every action/level of success that are selected randomly for variety, but in this demo every outcome only has one message you'll ever get(with the exception of a few scene-specific messages).  Still let me know if you find the current implementation repetitive! That's valuable feedback even if I'm anticipating it to be the case.

Enjoy!

Comments (6)

F
Farfanuggen · October 11, 2019

I feel like Hard difficulty is still a little too reliant on RNG. Sometimes I start the fight on Hard with Her stomach is starting to kick into gear, you need to get out! after just resting. And then you get 2 turns and you're toast. I'm even getting the same thing on the easiest setting. 3 turns and done.

O
OsmiumOrchid · October 11, 2019

Are you saying you're getting a message about the stomach intensifying right at the start in hard mode? Because that shouldn't happen- the stomach getting more dangerous is one of the few aspects that has 0 RNG and should happen after the same number of actions every time.

C
Cameron Jensen · October 10, 2019

I think that it is good, might be the tech I was using but I noticed that it was slow at times which if you are inpatient, could lead you to click the same actions several times that then all happens at once.

O
OsmiumOrchid · October 11, 2019

I was worried about that, thanks for the report! It should be pretty much instant when you click one of the buttons, but there's actually a lot going on every time you click so some devices might take a moment to process. I'll look into optimizing it a bit more if I can, but it could be that you'll just need to avoid pushing the button again if the text hasn't updated.

J
JunkMailer · October 10, 2019

Do you want us to DM you the feedback, or just write it in the comments?

O
OsmiumOrchid · October 10, 2019

Either works! If you have a lot it might be easier to do it as a dm since you can't do line breaks in comments(as far as I'm aware...)