September 26, 2020

Quest update coming soon with hand tracking, fluids and more! 馃馃懡

Hey guys, here's a quick preview of some of the features coming to Captain Hardcore Quest v0.3!

Hand tracking required an engine upgrade to 4.25, and Android development has completely changed in the new version of Unreal which caused some issues but it was worth the effort!

I've also pre-ordered a Quest 2 so I can test compatibility and performance, I'm excited to see what the XR2 can do!

Some of the features I've been working on:

  • Hand tracking

  • Body fluids

  • Character scale slider

  • Ponytail with physics

  • Camera drag can now be used with both hands and works in smooth locomotion mode.

  • More features to come!

I've got a few more things to add and will get this update released as soon as possible!

Thank you everyone!

Captain Hardcore - Oculus Quest hand tracking (UE4) (YouTube)

Comments (16)

D
Dovnam 路 October 1, 2020

If possible plz add scene saves, thank you.

A
AntiZero 路 October 3, 2020

I've added scene saving! Download links are up now.

9
9b9b9b 路 September 30, 2020

Excited to test it on Quest 2 when it arrives! thanks :D

J
Jacob Bieber 路 September 29, 2020

amazing work hopefully it will still be compatible for those who still own an original quest headset due to an upgraded processor and 4k graphics

A
AntiZero 路 October 5, 2020

It will always work on the original Quest, but I may add options for the Quest 2 to take advantage of the additional power.

E
Erik 路 September 28, 2020

hand tracking, or any kind of tracking for that matter: fisting?

9
9b9b9b 路 September 30, 2020

better hand slapping, choking, hair pulling would be sweet, nipple pinching, tickling, fingering (including down throat), so many possibilities with hand tracking 馃槇

_
_ Infiniteinterests _ 路 September 27, 2020

Omg I'm so pumped! I didn't think we would ever get hand tracking! You are truly a God, I can't wait for the update to release

S
Star Lord 路 September 27, 2020

Looks cool! What do you use to simulate hair?

A
AntiZero 路 September 27, 2020

It's rigid bodies

k
kk 路 September 27, 2020

Hand tracking sounds awesome. What would it take to get working on Vive Cosmos? (I know this is out there: https://developer.vive.com/resources/vive-sense/sdk/vive-hand-tracking-sdk/)

A
AntiZero 路 September 27, 2020

That looks really good, will look into this!

G
Glen Risk 路 September 27, 2020

Does it run standalone or with Link. I was under the impression you had to get a code from Oculus/Facebook to run apps natively on the headset and you have to agree with their censorship to get it?

A
Ahegaotv 路 September 27, 2020

This has become a great concern of mine as well I was hoping side quest would be able to not have any issues loading the app on there.

R
RedFlames 路 September 27, 2020

Saving & loading characters and scenes would be fantastic 馃槜

A
Ahegaotv 路 September 26, 2020

Music to my ears. You rock man. Seriously.