September 30, 2026

Captain Hardcore 0.25 is now Available! Massive Gameplay, Sandbox & Customization Update!

Hello everyone! 👽

Captain Hardcore v0.25 is now live, and it's one of the largest updates so far.

💾 DOWNLOAD THE NEW BUILD HERE

✅ EARLY ACCESS ON STEAM

📺 CAPTAIN HARDCORE WEBSITE

Version 0.25 lays the foundations for the next part of the story. It includes a major overhaul of the first story mission, new weapons and gameplay systems, a huge expansion to character customization with over 300 new clothing items, Arena Trial improvements, difficulty settings, performance improvements, and a huge number of fixes and quality-of-life improvements.

Following successful testing by our Patreon community, version 0.25 will roll out to Steam.

Thank you everyone for the incredible support! 🚀🚀🚀

Broken Core Overhaul

The first story mission, Broken Core, has been extensively redesigned and improved.

  • Major overhaul of the procedural level generation system.

  • New and improved room layouts, including larger high-ceiling rooms and more varied environments.

  • Added new fire jets, electrical hazards, and toxic gas leaks throughout the station.

  • Some hazards can be turned against your enemies - lure them into electrical hazards and let the environment do the dirty work.

  • Improved enemy distribution throughout Broken Core.

  • Improved ammo spawning throughout Broken Core.

  • Numerous room, navigation, collision, and procedural-generation fixes.

New Weapon Unlock System

The way weapons are acquired during Story Mode has been redesigned.

  • Added a new weapon unlock and progression system.

  • Weapons are now unlocked progressively as you advance through the story.

  • Weapons can spawn procedurally during missions.

  • Added new large loot chests containing weapons and ammunition.

  • Enabling Skip Story will automatically unlock all weapons.

New Enemy Manager & Spawning System

  • Implemented a completely new Enemy Manager for controlling enemy encounters throughout Story Mode.

  • Added a new Enemy Spawner system, replacing the previous enemy spawning logic.

  • Enemy numbers are now dynamically controlled based on level progression and difficulty.

  • More dangerous enemy types are now introduced progressively rather than appearing immediately.

  • Provides much greater control over when and where different enemy types are introduced.

  • Fapling horde size is now scaled with difficulty.

Difficulty Settings

  • Story Mode now has Easy, Normal, and Hardcore difficulty options in the game settings menu.

  • Enemy numbers and enemy damage now scale with the selected difficulty level, creating increasingly intense encounters on higher difficulties.

  • Added God Mode for players who want to experience Story Mode without taking damage.

New & Upgraded Weapons

  • The Load Blower - A formidable rapid-fire weapon that becomes increasingly devastating the longer you hold the trigger, continuously ramping up its rate of fire.

  • Ultimate Pleasure Device (UPD) - Significantly upgraded into a devastating super weapon that unleashes extreme pleasure... or pain.

  • Integrated the new weapon content into the updated Story Mode progression and weapon unlock system.

  • Added appropriate ammunition and pickups.

Arena Trial Overhaul

  • Arena Trial has received a substantial update with new procedural environments from Broken Core.

  • Arena Trial can now be accessed directly from the Captain's PC on board the ship.

  • Added an enemies remaining display.

  • Added Personal Best tracking. Your highest Arena Trial wave is now displayed on the Captain's PC screen.

Massive Clothing Expansion

Character clothing has received its largest content expansion yet.

  • Added more than 300 new clothing and accessory items, including numerous texture and material variations.

  • Added new tops, bottoms, underwear, skirts, dresses, footwear, accessories, horns, tails, jewellery, and other options.

  • Added a new custom weighting system for dresses, providing much smoother deformation, especially during extreme poses, with far less stretching between the legs.

Animation Presets

  • Added support for saving animation presets.

  • All animation data is saved to a .cha preset file which can be shared between players.

  • Presets include pose data, all captured motions, hand poses, and expressions.

  • Note: Animation Presets are currently in beta, so you may encounter occasional issues.

Spawnable Meshes

  • Overhauled how the game handles static objects, allowing for many more spawnables to be added.

  • All objects are now organized into categories.

  • Added scale control for all objects.

  • Added a new water object that can be used to create pools, etc.

  • Fixed an issue where selecting a new prop to spawn could cause the previously selected prop to become undeletable.

  • Added many new spawnable objects for decorating your scenes.

New Food Based Toys

  • Added 6 new fruit and vegetable toys.

  • Added 9 new ice cream and popsicle toys.

  • Added new insertable bottles.

Pleasure Manipulator

  • Added the new Pleasure Manipulator machine.

  • Independently control Arms and Head positions.

  • Adjustable speed and depth controls.

  • Fully adjustable positioning allows the machine to be set up for different poses.

Mega Buy Vending Machine Upgrades

  • Mega Buy vending machines have received a visual overhaul.

  • Added new voice lines and reactions - Mega Buy will now insult you while you shop.

Improved VR Item Menu

  • Separated items into Weapons and Tools.

  • Hovering over an item now displays its name and description.

  • Undiscovered weapons are not shown until you find them.

Quality of Life & Customization Improvements

  • Clothing lists now sort items in proper alphabetical order using their in-game names.

  • Clothing lists now highlight the currently equipped item, making it much easier to see what the character is wearing.

  • Clothing, Face Preset, and Skin Preset lists now automatically initialize their scroll position to keep the equipped item visible when opened.

  • Fixed a bug where male clothing category buttons opened the wrong category list.

  • Particle effect scale is now adjustable.

  • Improved Arena Trial feedback.

Hair Improvements

  • Fixed an issue with the hair shader that could cause hair to become transparent or disappear at a distance due to the technique used for hair rendering.

  • Improved hair rendering also applies to facial hair.

Enemy AI & Navigation

  • Improved enemy cleanup after death.

  • Fixed issues where destroyed enemies could leave behind avoidance/navigation data and interfere with surviving enemies.

  • Improved crowd avoidance behaviour during large encounters.

  • Improved AI behaviour around doors and procedural environments.

  • Various navigation and pathfinding improvements.

  • Fixed Fapbot voice-line attenuation, preventing their voices from being heard from long distances.

Performance & Procedural Generation

  • Fixed a major performance degradation issue that could occur after progressing through multiple Broken Core decks.

  • Improved cleanup of procedural dungeon systems after generation.

  • Improved cleanup when moving between decks.

  • Reduced unnecessary processing left behind by previously generated dungeon areas.

  • Improved handling and cleanup of dynamically generated actors.

Character & Story Event Reliability

  • Fixed race conditions where story events could trigger before required characters had finished spawning.

  • Added additional safeguards for events that depend on specific characters being available.

Level Streaming & Stability

  • Fixed cases where the player or characters could fall through the world while a new level was loading.

  • All characters are now safely handled while floors and streamed levels are being replaced.

  • Added additional safeguards for unusually low frame rates or slow level streaming.

Comments (12)

S
Screwdriverbob · October 13, 2026

Is Quest version abandoned now?

A
AntiZero · October 17, 2026

Hi, thanks for your interest in the Quest Standalone version of Captain Hardcore. The game is still in development, but has taken a back seat to the Steam release of the PC version recently. There will be updates to come with more sandbox items and mechanics. I can't give a time frame right now but will prioritise the quest version again soon.

A
AlcoFribas Nasier · October 7, 2026

Hi ! Nice work ! We hope try this very quick on Quest !

K
Kevin · October 6, 2026

Could you add conversational AI to Qwest? I’m sure it wouldn’t be that hard, but it would be a game changer!

m
mikey drip · October 3, 2026

is this the vr version?\

A
AntiZero · October 6, 2026

Hi, this is the PCVR Version, not the Quest standalone version.

T
The Liminal One · October 1, 2026

I agree with Greg. Is there any help with the quest version? Ever since I tried to update it after 0.12, it hasnt been able to open or work right ever since.

N
No Name · October 1, 2026

My access code won't work. I'll just have to wait until the steam release.

G
Greg Fischer · September 30, 2026

I do not have a PC capable of playing this. Is there going to be any more updates for the Quest?

A
AntiZero · October 17, 2026

Hi, yes the Quest Standalone version of the game is still in development, but has taken a back seat to the Steam release of the PC version recently. There will be updates to come with more sandbox items and mechanics.

G
Generic70s · September 30, 2026

When will Steam buyers get 0.25?

A
AntiZero · September 30, 2026

The build will be live on Steam ASAP, we just want to make sure nothing breaks catastrophically first, so we’ll give it a day or two