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April 12, 2025

Build 04.12.25 (v0.6.2) release notes

Hello there players!

I was with the flu that took a week of work away from me. But we're back on track and finally bring you a fresh new release!

This update brings an exciting feature I had been wanting to add for a while, Item Rarity for weapons and equipment!

This feature will allow us to create more unique items with different attributes.

The rarities will be divided into: Common (the regular weapon items you know), Superior, Rare, Epic and Legendary.

Depending on the rarity, the item will have higher stats in Attack, Accuracy, etc.

This took quite a lot of effort to update across the system so that the equipment is properly consolidated for the player and the characters.

Get a hold of a higher quality weapon by claiming the promo code 7M2LHECCG9YRENJQ this will be available to claim until the end of April.

Besides this feature, the update also includes a ton of UI and dialogue improvements by Timmy! Even adding a couple of new tutorial/tips when talking to Neruko.

Anyway, it's a lot to talk about so I recommend just check the full release notes here:

GAMEPLAY

  • Introduced Item Rarity.

  • Introduced Item Attributes.

  • Latisha's store now sells 'Superior' rarity weapons.

  • Items with different rarities can now be picked up from the floor.

  • Improved item appraisal to take into account item rarity, the higher the rarity the higer the buying/selling price.

  • Weapons equipped now distinguish between weapons of the same type. ie, if you have 2 Iron Swords you can now equip any of those, previously it would always equip the first one.

  • Equipment can now raise Max HP and Max Energy for the player or the characters. (More equipment for the player coming soon)

  • Increased all of the enemies Max HP a little bit for balance.

  • Added new item Weapon Box.

  • Neruko's Samurai Outfit now also raises her Max HP and Max Energy.

  • Ebiko's weapon is now Legendary.

  • Added 'Hibana' to the pool of names for the random generated NPCs.

  • Thanks to Timmy

    • Added new tips when asking questions to Neruko.

    • Timmy’s Tonic is now sold in the Nightclub as well.

    • Improved tutorial dialogues

    • Improved Home Date dialogues

UI

  • Inventory UI will now display an icon on the weapon item you have equipped.

  • Inventory UI will now display Modifiers for weapons that may have unique attributes.

  • Added colors for each item rarity.

  • Item notification should show the proper name of items with Rarity.

  • Party list and Party Stats will now properly display any stats that have added value from equipment.

  • Player Stats UI will now properly display any stats that have added value from equipment.

  • Added image for Weapon Box item.

  • Centered logo in Reset Password pages.

  • Thanks to Timmy

    • UI Improvements

    • You can now load a saved game from the Game Over screen.

BUG FIXES

  • Fixed issue whenever Max HP increased temporarily, the next time the effect goes away, HP would remain higher than the max.

  • Fixed issue when selling a weapon you had equipped, it wasn't getting properly unequipped before selling.

  • Fixed issue where the combat damage was not using the weapon's attack at all. This is a high impact change as there will be a significant difference in the damage you deal to enemies now.

  • Fixed issue with Neruko event in gallery.

  • Fixed issue with id on Saya's outfit bottom part item.

  • Fixed error when giving a character certain items during a date.

  • Fixed more issues reported on error logs.

ENGINE ENHANCEMENTS

  • Enhanced item creation logic with random generation of attributes based on optional rarity.

  • Consolidated the concept of Equipment in the engine so that the player and characters share a similar structure for the Equipment parts.

  • Refactored/improved the calculations of player and character stats based on their equipment and effects.

  • Shops can now sell specific items (ie. a sword with 'Epic' rarity).

  • Ability to receive unique items from treasures.

  • Ability to receive unique items from the mailbox.

  • Ability to receive unique items from combat drops.

  • Ability to receive unique items from quest rewards.

We will continue adding more options that will allow you to find different rarity items in the upcoming releases.

Thanks for playing!

-Hayashi