Version 1.15.01 Build Notes
Still a LOT of wip stuff in this build. Not quite as bad as the last one but be prepared for graybox placeholder assets and bugs!
New in this build:
3 new weapons - pickaxe, hand sledge, and woodaxe (available at the general store)
1 new outfit - Miner's clothes (available at the general store)
Swamp town building progress
Updated dialogue text to use Proto's animated text plugin, still need to add the scripting to dialogues though
Save slots! There is a prompt when creating a new game to choose a save slot! I've only briefly tested these so there might be some bugs.
Added some audio to the frog's scenes.
Added time of day check to dialogue - the bartender should greet the player based on the time of day.
I dropped in the rough frog AI. So now frogs should be non-hostile until the player draws a weapon or else gets too close. There's a few rough spots to iron out still and he's not super responsive yet. Still very wip.
Added a very rough companion test with the female imp. She doesn't have all of her animations yet!!! This is just a really early test to get her to follow / unfollow the player, enter/exit buildings, and hopefully work with saving and loading.
I think that's it! I'm also using a new file host so let me know if there are any issues!
