The Boogies decision #53
Poll closes in 24 hours.
Comments (20)
Hear me out: Continue down the hall Turn north. Enter the duct Watch the boys go past.
Relatively new to this, but has it ever been explained what the mini-map is? Is it just a narrative/metagame plot device, some sort of tech that the agents have, or is it just in the character's "mind's eye"? I ask because I just realized what has been bugging me about this "room": the mini-map shows us more pathways than the character can see, but nothing else. I think some, including myself, have been worrying about the symmetry the map suggests, and whether that might mean there are more sentinels ahead. The room is not actually symmetrical (and is the map even complete?), but it is close enough to set off the next level of paranoia. That then leads down the rabbit hole of what if they are already on the move, and we still don't know if they react to seeing/hearing us, our proximity, or our direction, is there an actual creature within them, do they extend/retract or only move forward...and you can hopefully see that this way leads to madness. :P
Well welcome fresh recruit. The map function was introduced after we left the first room we woke up at. The map is generated by the agent's suits. Exactly how they see it is unknown.
Also not sure if we should vent yet. They're both reasonably slow, should keep it as an emergency loop around. Though maybe Im biased because I already enjoyed a marshmallow in my mocha today.
I think we should continue, turn left, and enter the duct in that direction. We could slip past the pair and get into that south western hallway while they need to sort themselves out the eastern corridor since the other boogie most likely took the other hallway and would make it difficult for both to pursue.
there's every chance going to the other hallway will put us in a similar situation with no way to escape a second time. at least if we duck into the vent the slow moving being likely won't have the time to round the corner and know we did it. though this vent is connected to the other hallway, which means we would at least get a view of what would have met us on the other side.
screw it! Let's get sussy~ (into the vent)
Now, I know people are apprehensive to the ducts, but her me out when I say to vote A... We know that historically, ducts have been a safe-haven. Whether it was the Camera Boogie walking straight past us in the Donut Hall of parts 6-19, or Spikey Boi and Mr. Mittens of Part 38, we've been relatively unspottable in ducts. Now, part 38 does throw a monkey wrench into the works, namely because of Chip spotting us in the duct after we decided to wait in the duct for a longer time than was necessary. Keyword: "longer than necessary." It is my opinion that the duct isn't necessarily a game over. After all, if we get as far as the bend in the duct (feasible considering Jingle's weasel-like build), we'd probably be out of the Wallers', or as Ozone keeps referring to them, "Sentinels'," line-of-sight. I doubt they have any way of knowing where we'd go, though... OKAY FUUUUUUUCK ME, I JUST REALIZED THAT I GOT A HUNCH AGAIN!! So, I just realized: crawling through a duct, even with the dexterity of Jingles, is gonna be slower than just running. Perhaps, it's too slow. What I mean is that it's not infeasible that the Wallers might decide to sandwhich us inside the duct with their inhuman coordination and go for an easy kill. I find it unlikely to happen, but I've ignored far too many hunches, and every time I have we've died. If we die now, because I cannot stress how much I really hate this choice, I will be very cross. Vote B. Hunches are not to be ignored.
It seems wise to go further and outrun them, especially if we're literally faster than their slow sluggish movements. Also, we still can move and take a look behind the corners when it comes to it... I hope so 👀
I think the duct is a trap. Remember what happened when we tried to hide in the lockers at the start?
Yeah, hiding in them worked just fine until our heart started beating too loudly and a boogie came to check it out. Jingle strikes me as a little calmer than that at this point.
Now how do we know that Jingle's FAT JESTER BOOTY won't get stuck in the duct eh? ...but for reals, while being in a duct worked for Cassandra in the past, and I guess worked for Jingle as well, there was a bit less urgency at the time. Plus I don't think that duct had a corner like this one, so the chances of being sprung by surprise boogie is doubled here. The thing that worries me is that if we ignore the duct, there's basically nothing differentiating the hall we went down with the alternate ductless hall, and I don't believe we've had a chance to get any boogie forecasts for the area we're in...
As much as I would love to see a close up of Jingle in a duct just like Cassandra. I just don’t really see how that would help us here. We would move far more faster on foot to reach the same spot anyway, and we would more likely be trapped in the duct.
You got to say yes to such a cute blushy person!
Need poll for her answer to valentine lol
Maybe if this gets enough hearts we'll have to have a bonus poll tomorrow.
Time to be sus~ into the vent we go
When the thing chasing you is mostly liquid, it's best to avoid small confined spaces when possible.
There's a good, GOOD chance Leah/Gabeny is in the duct. DO NOT GO. EDIT: Ozone said so in the Telegram server. And the Leah in there hinted at it by being coy. So. Yea. :v EDIT 2: We're not gonna get a nice angle!!! It's a VENT!
Hint. I am not in the duct.
