Randomization in the Paramaker, Bugs Showcase & Conversations
For today’s Patreon post, Alejandro, Charlotte and Richard will be showcasing some snippets from new features as well as some bugs! This post is for Patrons only, please don’t share any of its content 🤫🔒
Character Randomization
Hi everyone, Alejandro here! I have a simple new feature to show today. We've added a new button that allows players to randomize their character’s visuals. It selects a random character from a big pool of premades with the same Life stage and other variables, ensuring that every result is realistic. After randomizing, players can still customize the result to their heart's content.
That's it from me for today. I’ve worked on lots of other stuff, but nothing that can be easily showcased in a Patreon post—so at least I get to show you something!
Bugs Showcase
Hello everyone! Charlotte here with a small showcase of some entertaining bugs I’ve come across in the past few months of testing. 🐛 Hope you enjoy! ✨
Oh boy… I’m not sure the skin is supposed to be doing that!
That’s one deeeeep fridge you got there.
That's quite a special way to sleep…
That’s all from me today, hope these bugs brighten your day. :-) I’ll pass it on to the next person now!
Conversation system
It’s Richard now! :)
I have been working on making Paras talking look more interesting. It's what we call the conversation system. It allows for Paras to take turns when talking, and Together cards can make a Para play an animation related to the card you picked (laugh for a successful joke, be awkward for a failed joke, act flirty, etc).
Richard is telling a joke to Alex, maybe that way, he will get a raise.
That is it for this week’s update. We hope you enjoyed seeing little snippets of what we’ve been working on!
Have a good weekend :)
Comments (40)
Now that you mention bugs. I wonder if there is going to be actual bugs in the game. Like flies around dirty plates. Or butterflies that you can catch. Creepy crawler would be cool.
Yes!!!! Maybe we can collect gemstones and rocks and metals, too! Because there is a museum in Paralives, just like in ACNH. And when pets are added, maybe some minor pets like in the Sims 3.
Great aesthetics on the randomization! I've seen too many random characters in games who are aesthetic monstrosities that I have to re-clothe before adding to the game.
Could we maybe have both options when it come to randomizing? Ik you want to shuffle through premades so they all look good but thats often not a priority for me :/ so i value the para being unique more then the Para making since..
Hi Alejandro here, Since we offer a lot of freedom with the sliders, the extremes are available to players. If we allow everything to be randomized, you may end up with sliders set to extremes, like a completely misplaced nose, that doesn't work with the rest of the randomization. It is to avoid having completely broken randomized Paras, not so much about the clothes matching! Making a system with set rules will take a lot of time to make and tweak and we rather focus on more important stuff for now.
The bugs always make me smile. Not just because they’re funny, but because we get to see these things that some devs seem ashamed of showing, even though it’s all part of the process. And glad to see a randomization button, as well as seeing conversation play out more smoothly.
This was really nice and funny too, thanks for sharing. I have some questions I was thinking about recently, are there going to be a way of choosing different voices for our Paras, like with The Sims 3 and 4? And same with having different walk styles? I really would love both, but especially voices, because they tend to give the characters more personality, make them seem different from each other more. I hate it when my characters all have the same voice, it was one of my least favorite things in The Sims 2, and I noticed with InZOI they don't have either one, and since I am not a fan of the only voice they have for, at least the females, it is one of the things that makes me not like the game, among many others, to be honest though.
Hi, Alejandro here, Regarding different voices for our Paras, we are currently planning to offer six different voice options for players to choose from. This is still in the planning stage, so the final number may change, but we do intend to include a variety of voices, with the possibility of adding more in the future. As for walking styles, we currently do not have plans to implement multiple options. Since we have a large number of animations to complete, if we do decide to include additional walking styles, it will likely come at a later stage but it's not in the plans for now.
I wonder how the randomly generated townies will look like in the town. Will they all have weird and mismatching clothes and hairstyles, or there just won't be any randomly generated townies? Or maybe the clothes will be sorted by style and for example x style can't be with y style?
Hi! Since the townies will be all made by us there is no random townie, later on if there are travelers or visitor of other places we do not know yet how are we going to do it, if making them or randomly generating them, we could still use the premade pool as we will try to make a large pool of options.
Love seeing all the progress! Do you have plans for spiral staircases?
Hi! Unfortunately not planned for the early access.
Lovely aesthetics as always! Any update on devs making paras with the likeness of us patrons? 😊
Hi! We will reach out directly by email to Patrons when we get closer to the release date and ask for all the required information!
Heya all, Always great to see the weekly updates. Honestly, it makes me feel so stoked to play the game. It also builds an amazing relationship with the community, which is the best way to make a succesful life sim. Regarding the update, there are a few things that I have noted/want to know. 1.) When you use randomization. Would it be possible to expand the randomization to specific sections. So lets say that I want to het an idea for the face, then I can randomize the face section through a set of presets. Similar for clothes and so on. 2.) With this being a completely offline game, would it be possible to have a online (optional) feature where we could download pre-made paras from the community that can then be added to our pool? Or would the game make work of the Steam workshop where we can upload and download from? 3.) During the conversation I have noticed that there is still some clipping that happens with the arms. Is this something that is still on the Whiteboard and will be polished later? Is there a gameplan for this. Seeing as I know the biggest issue would be the body size and length that affects the animations. I know from a previous post you have to add ranges to account for the lenght when a para walks up stairs. Will that be your apporach for the animations?
Hi, Alejandro here, 1) Yes, each section has their own randomization, so you can randomize each category individually with the available presets! 2) As the game will have the steam workshop available, yes you will be available to download other people's Characters easily through steam. However, as of now we are not planning to have a in game online browser for characters or builds, as steam's is already pretty good so no need for us to do it. For now we rather focus on more important features. 3) For this one I cannot answer with accuracy but I do know that we are still working on the animations and body sizes issues. Thanks for the questions!
Okay can we talk about how crazy it is that all the randomly generated characters look pretty good?
That is the main benefit of shuffling through premades instead of having a truly random system. You might get a handful of Paras that look similar if you start from the same presets, but at least they'll all look good. It's a good trade off.
Thank you so much for this post! I love to see the progress the bugs and the tiny details that make this game already amazing. I was caught by one thing: the atmosphere in the animations part; the light, the surrounding we can see, characters shadows, the wind in the grass. I love it. And it makes me dreamy about what we will all create in our town for our paras! 🧡😌
Loving the progress as usual! Are we getting close to a release date announcement?
I honestly can't wait to play this! Will you be adding a name generator too? I'm useless at thinking up names
Absolutely need this feature. I'm decent at finding names (baby name sites help), but sometimes I'm not picky and want to make someone quickly. So, a name generator would pair well with an appearance randomizer. Features like that can also make an interesting time capsule of when and where a game was produced.
Great job! You continue to show how much detail and care has been put into this game.
Could you add my boss in there and have him give me a raise? 😂
I've never been so excited for a video game before in my life!! It's apparent that so much love is being poured into this project
lol love the little joke at the end.. 😉 hopefully there was definitely a raise indeed 😅😂
An interesting insight as always, team! Bugs are equal parts funny and terrifying: check! I too, sleep midair and wear flares made from my own skin (thanks Emily from the patron chat for that cool (horrific) way of putting it). Cool new features: check! The world, animations and game overall looking beautiful: check! Thanks for the post and hard work, and have a good weekend, team!
the bugs are always so fun to look at lmao
Amazing work as always!! ☺️ this has made my day 🙏🏻🖤
I love how natural the animations are! They aren't too exaggerated nor simple. Love it! I also love to see the bugs on games cause we can see how it keeps on improving week by week. And the randomized townies are quite good too 💜
Thank you for another great post Alejandro, Charlotte and Richard!! I love how those randomized characters look and would definitely be happy if some ended up as townies. It'll be fun to see if any of them make it in! The five jobs bug reminds me of one of my past teachers. She had five if not six active jobs and was always getting confused about which email she needed for our classes lol. So that bug maybe isn't the most unrealistic though quite scary for most of us I'd say. I must say I love amalgamating with others when undecided about what to do lol. Loving the attention to detail on conversations. Now to not play real life and make every single character I play awkward in interactions lol. Love that one Para is animated with his hands. That's kinda, a little bit, very me lol.
Awesome 👌 I got myself a Steam Deck oled and I can't wait to play Paralives on it and I got my blood test yesterday it took 2 nurses and a doctor to draw my blood test my arm is throbbing who ever says having Addison diease is easy I have a few complications
Thank you so much for your hard work, can't wait to play the game!!!🥰 I have one question about this post. So, randomized characters in character creation is not FULLY random? And it always will be like this, a bunch of pre-made characters (which I really love!) but not the random combinations of hairstyles, skin colors, height, clothes etc? Actually, I like your way to randomize, but It will be great to have more chaotic combinations. Or it's not possible with all the options in character creation? 😅😅😅
Oh yes, I would love the "totally chaotic randomization" you're talking about!
Happy Holidays and thank you for this post! I have a question about the randomization: can we also choose the pre-made characters in a sort of bin and save pre-mades ourselves? :)
Yes, you will be able to choose from a set of premades and save your own characters as premades!
Have a good weekend, team, and thanks for all the updates (and funny bugs xD)!!
wow!💗💗💗 we are waiting for genetics💗💗💗💗
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