💦 CREATE AND FUCK YOUR OWN AI CUMSLUT 🔥 TRY NOW ♥
Create AI Cumsluts 💦
November 1, 2018

Version 0.22.0

This version lets you see an early version (WIP) of the cutscenes that bring closure to the Chob quest line; the part where you choose not to permanently merge with him and instead search for a new host. In order to get to it, simply do the trinkets quest and after choosing not to permamerge, try speaking to any of the other orcs around. Other changes include:

  • New and unique models and textures for the rune monoliths found in the stone circles, replacing the asset store ones. Some minor circles around the Outback will still feature the old artwork.

  • Mountain areas have been heavily optimized (again) by replacing large clusters of heavily detailed individual rocks with actual large models of rocky cliffs. The landscape topology likely changed on spots where custom NPCs once stood, so make sure you update their positions in case they now appear in odd places.

Character editor's "custom data" flags can now store commands as well as normal numbers. The commands allow you to add, substract, multiply, divide and raise a number (if the flag already exists and already has a value). This will allow you to do value increments, etc. The commands are:

  • @math +number where number is the value you will add to the existing value in the variable. Try -, * and / for the rest of mathematical operations. (^ is powerof).

  • @randint lowest,highest will save a random integer value (non decimal) between lowest and highest.

  • @randfloat lowest,highest same as above, but with decimal values.

For example, if your data flag has "@math +3", it will add 3 to the currently existing value. If the flag doesn't exist at all, it creates a new one with the value of 3.

Another feature that goes hand in hand with all of the above is the ability to check if the value of any given flag is greater, lower or not equal to another value. Before this change, you could only check if they were equal to a very specific value. To use this in your conditionals, add the following characters to your checks:

  • @>> number will return true if the flag value is greater than number

  • @<< number lesser than...

  • @>= number greater or equal than...

  • @<= number lesser or equal than...

  • @!= number not equal to...

  • @any ... pretty much always returns true regardless of the following number

For example, if you do a conditional check like "@>> 4.3" , the check will return true if the requested data flag has a value above 4.3.

It is very important that you keep spacing and formatting exactly as you see above!

What is all this for? Some nerds in the community want to make more dynamic NPCs featuring dice rolls and a richer memory, for everyone to enjoy.

Get the version here 

Comments (15)

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Andrew · November 4, 2018

I think I confused the game a little when I topped Cebik; it switched to the merge scene of Celik and Chob (though it showed Chob and Cebik doing the kiss) and put the three of us back in the bonfire, but none of the dialog happened and now I'm just stuck there unable to move or interact with anything. I can't even bring up the command console.

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INeedANameForThisHuh · November 2, 2018

Oh, darn - I think this update screwed up something with command fusing. Using it doesn't fuse you where you stand, but where the NPC you're fusing with is (essentially, the fusion is where they are, not where you are), and it soft locks the game so where you can't move the character or your camera. Unfusing doesn't do anything, so you have to reload the scene.

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INeedANameForThisHuh · November 2, 2018

Just to clarify, is the official name for Celik and Chob's fusion "Chebik" with a "B", or "Chelik" with an "L"? The dialogue alternates it pretty often, and the "B" and "L" keys are pretty far apart, so I can't tell if it's intentional or not.

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RagnoRagno · November 1, 2018

"Another feature that goes hand in hand with all of the above is the ability to check if the value of any given flag is greater, lower or not equal to another value." YES!!!!!!11!!!11!!!!one1!1!!

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DoctorStupid · November 1, 2018

I'm really concerned at this point that you will wait until your mac supporters have been charged before announcing that your product now excludes them.<br><br>Can you please reassure me that this is not the case?

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Mut · November 1, 2018

Let's chill, eh? It's been less than a day. I'm sure he's aware and will get to it as soon as he's able to.

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DoctorStupid · November 1, 2018

Mr. Prasetto! There's no OSX link for this release.

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Artem · November 1, 2018

I still don't see the rune that used to lead to stargazing circle.

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Hogswild Prasetto · November 1, 2018

Ah... that one completely slipped off my mind. Damn...

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Artem · November 1, 2018

Also, nipple rings don't fit human shape by some reason...

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Artem · November 1, 2018

Also, when I create a new character I make him skinny. When I meet the first orc, he suddenly becomes fat and muscled, like matches that orc, or something and stays that way until the first merge. Or maybe it grabs my old saves somehow?

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Artem · November 1, 2018

Amazing, gonna try it right now! I have an idea / feature request though. I preffer to play a human character among all those orcs and monsters. I wish my human had more human voice when he produces sounds)) It shouldn't be too hard to alterate it in the software, right?...

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Hogswild Prasetto · November 1, 2018

I have some human grunts, maybe I can do something about it.

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DoctorStupid · November 1, 2018

There's no OSX link. Will there be an OSX version tonight? :(

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Donovan Grayson · November 1, 2018

Can't wait to play