Version 0.82.X
It's been two long months doing a lot of digital moving, and on multiple computers. The end of Windows as a reliable bench to do any of my work finally came, though luckily everything went well and I can continue working on my stuff. Bonfire, of course, was subject to this:
While Windows versions will still be provided, I switched development and source to Linux on OpenGL/Vulkan. Windows and Mac versions are still being tested for every release. Need a partition for a couple other apps anyway.
Added the first stone building blocks: walls and half walls, beams, columns and arches.
Grass is now autoremoved under floor pieces online, though a reload/rejoin might be necessary, as the change doesn't take effect right away.
Private chat online: use "/w playername" to trigger it and create a new chat instance. This chat should work across scenes and isn't filtered by distance.
New /pulsegrow6 chest-beating transformation animation and dance.
New open-crotch leather pants.
Online data downloads have been further compressed and sped up. Stalling "download circles" will restart after 30 seconds, should they become stuck.
Overlap checks are now in place for building blocks, preventing spamming and hopefully improving performance. Lights are also being culled, offering a custom density-per- sector option under settings.
Night sky should now render at full resolution in OpenGL (Mac and Linux)
Genie drones are a little more responsive when butt is offered.
Patch 0.82.1
Fixed melee control lag.
Worked out severe connection issues for online mode.
Private chats now get a menu entry on the player list.
Fixed missing face normalmaps.
Fixed UI "out of screen" issues on some resolutions.
Added some missing files that contained some command adjustments for Celik, Durian and Aintzira.
Fixed character positioning issues that were happening during some of the Kurtar cutscenes.
Fixed fusion tattoo rendering going off during some cutscenes.
Get it here!
Comments (9)
Will the full game be on steam?
Hi sorry if this is a pretty obvious question or it's been answered somewhere already, but when I play the game for longer then 30 minutes the framerate drops to below 30fps, Is there a fix or is this something that will be handled later?
Never mind I figured out what it was and will post my findings in the discord :)
Hello, good evening. I apologize for any inconvenience I may cause, but I have several questions and I hope you can answer them. Where can I find those places that appear on the covers of the publications 0.73.x, 0.74.x, 0.75.x, 0.78.x, 0.82.x? I know you are a busy person and I apologize for taking up your time.
Found a bug working on the Eves drone side quest. Leaving the ice lake portal caused a failed/hang loading the Outback. A forced restart doesn’t fix it. Wondering if it’s possible to delete a file to recover things or if I’ll have to fresh reinstall?
I dont know if its only me, but the combat is such a mess right now. Every 20th of my clicks land as hits and I just pray that the game will register my hit when I want it:/ Edit: The bossfight where you shouldn't take damage is borderline unbeatable for me. He will parry most of my attacks - when I can do one - and he can easily outattack me afterwards while I'm staggered.
Noted. It was found by one beta tester and it has been fixed for the next patch. I moved the equipment update to a stepped rutine as to try to improve on processing by not having every equipment item updating on every CPU loop, but that also affected the sword.
Sorry if this questions is obvious but im quite slow regarding all this: if im in windows, can i still play?
Yes
