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February 16, 2021

Mirage 0.3.5 is released!

TLDR:

Download link for Gold and higher level patrons will be available in 5 mins in separate message.

Silver and Bronze patrons will get their builds tomorrow - I need to change Mirage source code for them and I'm sleepy already.

Mirage is updated on Steam also: https://store.steampowered.com/app/1245780/Mirage/ 

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Hi dear patrons,

I want to thank you for your patience. This version could not be possible without your financial support and without  your constant feedback. I read all messages on Discord and Steam Community forums to create the best game for you and for me :)

Changelog for 0.3.5:

  • NEW: Multiple girls in one scene

  • NEW: Save/Load Scenes

  • NEW: Save/Load Poses

  • NEW: +100 new animations

  • NEW: Change animations speed

  • NEW:  Improved mouse camera controls (rotate camera around a girl by dragging  a mouse button on her, scroll mouse wheel to zoom closer, click and  hold mouse wheel to move camera around)

  • NEW: "Smart selection" feature (works best in VR) for easier posing of multiple girls

  • NEW:  Move multiple girls at once by disabling "Smart selection" on "Models"  tab and then activating checkmarks near girls' names.

  • NEW:  "Favorites" category of morphs - add morphs you like there by clicking  on small white rectangles on the left side of morph name

  • NEW: Reset individual morphs to default value by clicking "R" button

  • NEW: VR photo-camera for making screenshots when you save a Scene or Look

  • NEW: Change scene/floor colors

  • NEW: "Full Screen mode" toggle to switch the game to Windowed mode.

  • NEW: Change UI size by clicking Plus/Minus buttons on your NumPad keyboard or SHIFT and Plus/Minus on your regular keyboard.

  • NEW: Rotate a girl with Left/RightArrow keys

  • NEW: Hold CTRL button for more precise posing of limbs/head

  • NEW: Hold SHIFT button to move limbs/head closer or further from camera

  • NEW: Quickly reset a scene by clicking on "Queen", "Ebony", "Beach" buttons inside "Save/Load Scenes" menu.

  • NEW: Outliner. Shows a bright pink border around a girl when you switch "active" girl.

  • NEW: Highlight a girl each time an active girl is changed ("Highlight girls" checkmark on Models tab)

  • NEW:  Focus mode ("F" button on Models tab, Desktop version) - focus camera  on selected girl. Useful feature if you "lost" a girl in a scene.

  • NEW: Prev/Next buttons for easier scrolling of long lists

  • NEW: Reset button added to FOV slider

  • CHANGED: Esc button does not exit a game but switches between Full screen and Windowed modes

  • CHANGED: All six builds of the game are merged into one codebase (game size is 8GB now, was - 27GB)

********

Why it took you so long to release Mirage 0.3.5?
During all this time (from initial Mirage release) I worked every day on Mirage. On three tasks:
1)  My custom C++ physics engine. It's extremely complex to develop but  it's awesome and this is the main part of Mirage I am most excited  about. I will share more details about it when I'm ready.
2) Importers of custom characters and 3D objects
3) Mirage 0.3.5

As  a result of such time sharing I have written more than 12,000 lines of  C++ source code for the physics engine. It's a lot and every line of  code is created specifically for Mirage taking human body physics into  account.

********
What's next?
Next is Mirage 0.4 - Importer of Daz content (characters, clothes, hair styles).
Working on it.

Then I plan to release:

  • Unity scenes importer

  • Animation recording systems (mocap and keyframe based)

  • Realistic physics for cloth, hair, human body, liquids, rigid bodies

  • Online multiplayer

Thank you all, guys!
-M

Comments (20)

J
Jacob Hutchins · August 22, 2022

I'm a rookie with vr but having the option to build environments would be fun, so like importing furniture and rooms etc

M
MorganaVR · August 29, 2022

Import of Unity scenes as asset bundles will be implemented as well. Then you could import environments to Mirage.

J
Jacob Hutchins · August 22, 2022

Yes, was 2am by the time I got it going , but yeah, works well in the quest 2. Are you able to add more lighting options, such as soften, add a directional etc, I can't think of a whole lot to do with it, but I could play around with posing for photography and body sculpt type stuff with that lighting control.

M
MorganaVR · August 29, 2022

Different light types with option to position them anywhere will be in Mirage 04

J
Jacob Hutchins · August 20, 2022

Hi, just a heads up this post isnt very clear to follow, I paid up as a gold member and this post has no links to download, so I searched around a few posts, found a file thats around 2 gigs, i assume this is the one im supposed to download, but megaupload got it to 80% then says my browser download space is full, thats a new one. So now Ive had to download the megaupload windows installer, and create an account with them to try and download this mystery file again.. wish me luck.

M
MorganaVR · August 22, 2022

Hi Jacob, so, were you able to download the game?

v
vindice12 · March 9, 2022

where can i locate the apk file?!

v
vindice12 · March 9, 2022

downloaded the vr version but cant seem to find the single apk file

d
dejon · December 19, 2021

does it work on Oculus ?

M
MorganaVR · December 23, 2021

you can try free demo at morganavr.com to see if it works on your headset

M
Marcel Wallace · October 31, 2021

I bought the Game on Steam and was so blown away, that I instantly supported you on Patreon to do my part ;) There is just one tiny thing that really bothered me: Really everything can be morphed except the toe length and width (although its possible for the fingers)... Is there any possibility to implement that?

M
MorganaVR · November 1, 2021

Thank you Marcel for your support! I can see two possibilities to add toe morphs you requested: 1) I will find the morphs on daz3d.com store and will include them in the game 2) You will use upcoming characters Importer to add missing morphs yourself. Second option is more versatile as it allows to add to Mirage thousands of assets from Daz store including morphs, hair styles, clothes and characters. At the moment I am simplifying the Importer and will release it once it's easy enough to operate by most users.

S
SASquatchUK · July 5, 2021

So far looking promising. Is there plans in the future to add hands and collision detection in VR as well as props.

M
MorganaVR · July 6, 2021

Yes, there are

J
Jay Berget · May 30, 2021

How do I load the game using the archive files? I have entered the password using the .exe file and it tells me it needs the Unity.dll, which is there but I don't know how to compile the program. Please help!

H
Heavenie · March 8, 2021

Hi, where can I go to download 3.5?

M
MorganaVR · March 8, 2021

Hi Heavenie. Sorry for the late response. It's here: https://www.patreon.com/posts/mirage-0-3-5-for-47642470

X
XB-LES · February 16, 2021

Yay, thanks. I love your product, your vision, focus and quality standards! Take your time, don’t trade quality for time/cost like every one else. 🏆

M
Michael Volcker · February 16, 2021

Thanks, looking forward to seeing the advances you have made. Looking forward to seeing what you bring in the future.

D
Dante Alarid · February 16, 2021

You're a damn legend!!! <3 Thank you so much