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October 24, 2022

Double Perception 2.1 Changelog

Hey there. It has been more than 1.5 months from last release, but now Double Perception 2.1 is ready!
Almost 4k renders, new enemies, new spells, new items and 12 animations!!!

                         !!! DP 2.1 REQUIRES NEW GAME START !!!

Let me just tell you what’s new in 2.1

CHANGELOG:

  • 5 Male enemies were removed from DoA

  • 7 new Female enemies were added in DoA

  • 5 old Female enemies have updated appearance

  • New Spell in DoA – Boiling Orbs

  • New Spell in DoA – Blood Rage

  • New Spell in DoA – Ice Shards

  • All spells now come as extra level reward, so you don’t have to spend level points on them anymore

  • New Scrolls for DoA fights: ATK, DEF, MC

  • All 6 Fighting Scrolls now have greater version

  • New backgrounds for DoA Fights

  • New mini-game – Hack In (See more info in Progress Manager)

  • Each enemy now have NSFW animation, rendered from 3 angles, and with SFX!!!

QoL:

  • Stamina increased to 80

  • Napping now restore half of max stamina

  • Night sleep restores stamina to Full

  • Gathering speed increases by 2 (until 16) instead of 3

  • Level-Up XP modifier reduced from *1.7 to *1.5

  • Intro quest in DoA gives more XP and gold

  • Now you can skip First Intro and DoA Intro

So, pretty big update. I never did so many animations in such short period of time.
I believe I got the hang of making animations and now I can do more of them for each update. Also, let me now what do you think about SFX for new animations, because that was my first experience in that area.

Also, I will take more time for making 2.2, so here’s the schedule for 2.1 release:

  • 24 Oct – 14 Nov → 30$ Tier (3 weeks)

  • 14 Nov – 28 Nov → 10$ Tier (2 weeks)

  • 28 Nov – 5 Dec→ 3$ Tier (1 week)

  • 5 December →Public release on ITCH and 2.2 release

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