Gacha Cummy 1.9 Release!
Hello and welcome to this week’s Gacha Cummy release update! Finally we’re finally ready to bring you the next chapter of your adventure. This time, your journey continues in the village of Swiftvale, home to many renowned knights and proud Equinids. Discover a new land, brace yourself for new challenges, and experience a unique brand of Equine Knighthood in the latest update of Gacha Cummy.
This update also introduces the all-new Pet System, further enhancing your combat options by allowing you to use one of your Beastmen allies as an off-field fifth party member, complete with their own unique abilities. In addition, Update 1.9 brings a High Affinity Transformation for Artoria, as well as a Generic Transformation available for your other allies.
We hope you enjoy everything Update 1.9 has to offer. Unfortunately, even with the slight delay from the original release date, we weren’t able to complete the last scene as well as the story mode for this update we had planned... They will be added in the upcoming mini-update, giving you access to further training your transformed Equine ally as well as enjoying the story mode of this update to the fullest. We appreciate your understanding.
You can find the full patch notes below.
New Content
New Chapter - A new chapter of your adventure through the Great Forest awaits. Travel to the newly discovered village of Swiftvale and learn the true meaning of knighthood from its chivalrous Equinid inhabitants.
New Village: Swiftvale - The all-new village of Swiftvale is ready for exploration. Populated by Equinids raised from childhood on tales of honor and chivalry, these ideals are engraved into their very being. Meet new characters and face new challenges as you train your ally in the ways of Equine Knighthood!
Three New Generic Transformations - A brand-new Equinid transformation arrives with this update. Transform your ally into a Horse Girl and guide them along the path from a supportive Peon, to a devoted Squire, and finally into a valorous Knight.
High Affinity Transformation: Artoria - Artoria receives her own High Affinity Transformation, complete with staged progression and an updated base sprite design. Watch the King of Knights confront new ideals and come to terms with being a Horse Girl in this update.
Six New Animated Scenes - Six brand-new animated scenes have been added, with three scenes devoted to our beloved King of Knights Artoria during her training, and three new scenes for the ally turned into a Horse Girl!
Gameplay Changes
New System: Pet System - A new Pet System has been introduced. Beastmen allies (7 in this update) can now be assigned to a fifth, unique party slot, allowing them to use special abilities during battle. These allies also count toward Team Synergy, enabling additional bonuses for your party. Even while not deployed on the battlefield, pets continue to provide set bonuses through their equipped gear. The Pet System is unlocked as you progress through the update’s storyline!
New Boss Battle - A brand-new boss has been added to the story! This encounter is more unique than anything previously released and is designed to provide a significant challenge! Defeating this boss concludes the story of the current update. Difficulty adjustments may be made in the future based on player feedback.
New Synergy - With the introduction of Horse Girls, a new Synergy has been added. Since this transformation cannot be fully classified as a Curse, it now has its own counterpart to existing Cursed synergies.
4x Speed Setting - A 4x speed option has been added as a temporary solution to help alleviate grinding. We intend to further improve progression pacing in future updates. Thank you for your patience.
Miscellaneous Changes
The Combined Floating Numbers feature introduced in update 1.6 has been disabled. This feature was displaying incorrect data and caused unnecessary clutter.
Balance Changes
Reflected damage is now non-lethal.
Cursed Medusa’s Nightcaller skill has been adjusted so that its speed check now uses total speed instead of base speed.
Kafka’s second encounter has been nerfed. With the story now continuing beyond this battle, the encounter has been adjusted to provide an easier experience against the femme fatale.
Bug Fixes
An issue has been fixed where characters transformed into cows were not being removed from the party, despite appearing so visually.
The gearing tutorial no longer appears behind the character screen.
Broken Stopwatch no longer triggers a counterattack instead of a default attack.
The internal cooldowns for Doctor Set and Sword of Favonius now properly reset, allowing them to generate mana as intended.
Kal’tsit’s minigame no longer requires excessive dragging.
Generic Transformations now properly scale their stats with level and are slightly stronger as a result.
Download: https://www.patreon.com/posts/149037130
As always, we thank you all for your continued support and for helping us make Gacha Cummy the best game it can be!
Comments (14)
My main question is how i unlock the farm and talk to non party npcs in game mode.
To unlock the Farm, you need to build a Merchant Stall, then sign the contract with Koyanskaya, and you also have to progress the story "enough" (at some point, you’ll receive a quest saying that Koyanskaya has new wares available, and you need to refresh her store and buy a Farming Permit). I’m not sure what you meant by "non-party NPCs in game mode," but in Story Mode you can click on chibis (units) in town and their character window will pop up.
Is there a guide for how to unlock content to this game or what the prerequisites for certain events are so i don't have to ask for every individual scene i have trouble unlocking?
Hey, no, not yet. We do plan to add hints to the gallery, as was previously suggested, but that feature didn’t make it into this patch.
random question not sure if this is a bug but When i start the quest The Chase I get 1 shot by the first inquisitor. that a bug or am I just that weak even tho im lv 40
Hey, MC Paladin was bugged. I just uploaded version 1.9a. Can you check it out and see if you can get past that quest?
No older scenes getting animated this update?
Hey, no, only new scenes...
Strange bug that happens in battles; the battle will "freeze" while one of my party members has the notification "Consumed!" and "Miss!" spammed above them. Sometimes it will break through to the next fight in the mission, but then it'll do the same thing there, seemingly arbitrarily.
Oh, could you please list your entire party and their gear sets? Also, does this happen against the same enemy, or can it occur in any battle or zone?
Thank you very much for your hard work!!
Hi im kind of stuck in kal'tsit's primal power how do you unlock it.
Hey, open Party Screen, and select Kal'tsit as a pet in the bottom left corner.
Yay!!!! Let's go!!!
