March 3, 2026

Ada Wong

My Ada model is just about done! I've detailed things more thoroughly in the WIP post, but I've been working with Horizon to make a new Ada model. He helped setup the base shape and extra morphs in DAZ. I've ported and finished setting it up in Blender.

To fine tune and finalize the shaders, I'm doing a little practice by recreating a scene from the game. I'm including a shot of the material view just so you don't confuse it as a screenshot at a glance.

Comments (1)

O
OGxLollz ยท March 5, 2026

She looks beautiful ๐Ÿ™