10/25 Sailor Maiden Costume and more!!!
We are ridiculously excited to announce that our upcoming Halloween themed holiday patch is scheduled to drop on Friday, October 25th!!! Check out some of the amazing screenshots featuring the latest Sailor Maiden outfit cosmetic just in time to cosplay for Halloween as well as a few of the revamped interfaces to celebrate our first ever holiday event in-game! Along with the holiday event we have 88 issues addressed (some major bug fixes) as well as a mural in the base lobby featuring the names of everyone that has supported us with your Maiden Plus memberships on Patreon. We have also begun to work on casting for voice actors/actresses for the questing experience. We will keep you up to date on our progress. Last but definitely not least we are well underway on a complete website revamp. Our current website looks outdated and as we prepare for open alpha we would like to get it cleaned up for our new guests. :)
As always, NONE OF THIS would be possible without your financial support. We thank you for helping us to make these MASSIVE improvements every month for each build. THANK YOU! THIS IS ONLY POSSIBLE BECAUSE YOU ARE CONTINUING TO SUPPORT OUR PROJECT WITH YOUR MEMBERSHIP AND WE LOVE YOU FOR IT!!!
- Maiden Commander
Revision: LoM v1.3.8 Patch
Release Date: October 2019
Patch Size: 86 Issues addressed so far
Review the build/patch/hotfix list below for a detailed list of resolved issues in the associated build/patch/hotfix. Please post any bugs that you may find in our Bug Reports & Supports section. Lastly, feel free to join our community on discord to discuss the game and what you would like to see added!
1 - Difficulty settings have been added to the settings panel. The different options are listed below.
EASY MODE - Mobs are mobile. Nightmare attacks stagger over three levels. [DEFAULT]
INTERMEDIATE MODE - Mobs are mobile. Nightmare attacks stagger over three levels, Battle Mode enemies begin battles at max level.
HARDCORE MODE - Mobs are mobile, Nightmare attacks do not stagger, Battle Mode enemies begin battles at max level, Inventory and Prestige is wiped on death in the open area.
ULTRA HARDCORE MODE - Mobs are mobile, Nightmare attacks do not stagger, Battle Mode enemies begin battles at max level, Inventory and Prestige is wiped on death in the open area., Mobs do not show up on map.
2 - Episode 1 script is done and ready to go off to the voice over artists. YAY!!! :smile:
3 - Season 1 Final Boss has been implemented.
4 - Landmarks have been added to Freedom City along with map indicators. DOWNTOWN FREEDOM CITY, RICHMOND HEIGHTS SUBURBS, WESTERN RESISTANCE CAMP, EASTERN RESISTANCE CAMP, FREEDOM CONTROL CENTER, ST. PATRICK'S CHURCH, RESISTANCE MEDICAL, CARY PARK, ASBURY PARK, NEWPORT PIER, GENERAL'S STOP & SHOP, UNDC WEST POINT, UNDC SOUTH POINT, GARRISON PARK, WAILING POINT NORTH, WAILING POINT SOUTH, HARDEN CEMETERY.
5 - Added attack stages for the Final Boss.
6 - Added UI to allow players to select the difficulty mode on first time game launch. That way they can set their difficulty in advance and be more familiar with what each mode entails.
7 - Added a new Final Boss restart mechanic. When fighting the final boss if you die the respawn will reset the final boss making it more challenging to defeat instead of reviving your way through the fight.
8 - Reviving in Freedom City now resurrects you in front of the mausoleum in the Harden Cemetery. This gives you a chance to re-think the encounter and whether or not you should re-engage instead of being forced to continue a battle you may lose again.
9 - Auditions and casting has begun to select voice actresses/actors for Season 1!!!
10 - Reduced treatment bed machine sounds by 2db.
11 - Fixed several spelling errors throughout the game.
12 - Removed the exploding feature for the 'General Stop and Shop' gas station.
13 - Reduced the sound of the treatment bed gear mechanics.
14 - Added names of the Freedom City Points of interest on the map.
15 - Fixed a bug with flash dash that cause the blue copying effect to not work for the body.
16 - Changed the term 'GUN UPGRADE' to 'GUN MOD'
17 - Added a ground slam effect to the Nightmares overhead ground smash to make it look cooler.
18 - Halloween exclusive items (Witches Hat, Pumpkin Head and Halloween Assault Rifle Skin) have been added to the Epic Crate for the month of October. These items will be removed in November.
19 - Fixed a bug that caused Chromatic Aberration to stay on when it should be programmatically disabled.
20 - Changed the 'Self Heal' skill to increase a percentage of HP instead of a fixed number ensuring the range grows as the players HP grows.
21 - Fixed a bug that caused Battle mode to always begin with the center lane.
22 - Fixed a bug that caused Key binding to warn you of a duplicate key if you mistakenly assigned the same key while assigning a key.
23 - Added camera collision for the ground during death.
24 - Fixed a bug with the Nightmare Orb's hitbox.
25 - Added an animation out for the new 'Announcements' feature if the desktop is closed while an Announcement was still open.
26 - Fixed a bug that caused a lag spike whenever world bosses were killed.
27 - Fixed a bug that caused a forced forward movement after using the 'Pistol Crusher' skill.
28 - Fixed a bug that cause poor performance when using the new 'Extended Storage' feature.
29 - Added an option to enable/disable idle animations.
30 - Added additional features to check for account bans during a gaming session.
31 - Changed the HPR stat (HP Regeneration currently used by the Healer and Tank Class) to increase HP by percentage instead of a fixed number value.
32 - Renamed the 'Nude Pack' to 'Shower Pack' since it was being confused with the 'Nude Cheat Codes' now that they are available.
33 - We believe we have a fix for the data corruption issues when swapping from one warmaiden to another using the Exit Manager. Requires further testing.
34 - Fixed a bug that caused Patreon rewards to show zero values when collecting them even though the values were added to the players account.
35 - Added a Top 50 by month section to the beauty album.
36 - Re-branded Patreon Rewards and any Patreon related interfaces to Maiden Plus.
37 - Adjusted HPR for healer to recover HP from zero to full in 4 minutes. HPR for Tanks recover from zero to full in 4 minutes.
38 - Added a Mural with the names of all Maiden Plus supporters in the lobby entrance corridor area.
39 - UI for delivering the account ban notification has been cleaned up.
40 - Made graphical improvements to the preview models in the shop.
41 - Added (3) new achievements related to the Final Boss.
Defeat the final boss "The Union" on ULTRA HARDCORE mode.
Defeat the final boss "The Union" without drinking any HP or Shield potions.
Defeat the final boss "The Union" without taking any damage.
42 - Replaced the hazard symbol on the map and replaced it with a text indicator for 'DARKWATER PENITENTIARY' in Freedom City.
43 - Fixed a bug that caused warmaidens to use idle animations while using weak projectile attacks.
44 - Fixed the 'TOP SELLERS' section in the shop to accurate show the top selling shop items.
45 - Significantly improved our logic to recover from a corrupted file if the game experiences a crash or abrupt shutdown.
46 - Added free daily gifts for visiting the in-game costume shop.
47 - Revamped (or implemented since there really wasn't one) the logic to switch from one stage to another in the open world. Now instead of finding a specific plane and running towards it with no idea where the transition will trigger there is a specific point indicator that allows you to select your travel destination. Any UNDC aircraft can be used to travel to any location without having to pass through one location to get to another.
48 - Added a note when the notification shows to raise your guardian level for training and treatment that an alternative option is to select a different weapon, shield or outfit dependent on the selected action.
49 - Self heal reduced to recovering 20% of the total HP for each use.
50 - Increased damage for the weak projectile attack skill.
51 - Fixed the Maiden Plus link on the desktop to link to the Patreon page.
52 - Changed the default color for One Winged Demon wing cosmetic to white.
53 - Fixed a scrolling bug for hairstyles in character customization.
54 - Removed the greenish dirty tint for the under water effect to a nicer blue color.
55 - Fixed the volumetric fog for the lower sand area in the Necropolis Desert.
56 - Added labels to indicate when HARDCORDE MODE or ULTRA HARDCORE MODE are enabled. Your going to need them...
57 - Updated the last two pages of Death of a Lightning God.
58 - Fixed a bug that caused the wrong music to play in the Gun Range.
59 - Fixed a bug that caused Guardian Level to not increase even though the BP and WIN requirements were met.
60 - Improved the camera collision logic to reduce the jumpiness when rotating the camera in tight corners.
61 - Improved the preview for asset skins in the shop.
62 - Added the new "Quiet before the Fall" original sound track.
63 - Added "Limited Time Only" mechanic and countdown for items in the shop that are available for a limited time only.
64 - Asset skins have been reordered in the shop.
65 - Made a change to hide the quest marker when using zoom in camera for quest NPCs.
66 - Re-added SP cost for using the treatment bed.
67 - Fixed a bug that caused the black widescreen bars on the loading camera to be blurred on the outer edges.
68 - Added unique names for all of the Achievements.
69 - Added Sand footstep sounds and sand effects when walking/running in the Necropolis Desert.
70 - Made several major improvements for a memory stand point for the beauty album.
71 - Fixed shop logic that didn't show a new item in the featured tab if you owned all but one outfit.
72 - Updated the Maiden Plus Icon on the desktop.
73 - Found and fixed a floating rock in the Necropolis Desert open area and battle mode stages.
74 - Added a sand version of the superhero landing when in the sands of the Necropolis desert.
75 - Fixed a bug that caused the wrong number of premium days to be shown in the Costume shop.
76 - The Fifteen Gates to the Kingdom of Immortals books have been updated.
77 - Fixed a bug that caused the music in the shower to not work under certain conditions.
78 - Improved the logic for displaying and retrieving beauty album listings.
79 - Fixed a bug that caused Help Tips to show up in the opening camera and Motion3D camera views under certain conditions.
80 - Added a seasonal structure for holidays which include holiday related UI, models an theme song changes.
81 - Added the ability to create holiday based quests.
82 - Fixed a misspelling in the loading screen missing an "s" on League of Maidens.
83 - Fixed a misspelling on the messaging provided when Steam Overlay is disabled.
84 - Fixed the thumbnail for the red ribbon showing up as all black.
85 - Added red text to the quit game UI so that it stands out for anyone mistakenly exiting the game when they are trying to recall.
86 - Fixed a bug that caused the time step UI to not be centered.
87 - Added a block for World Bosses spawning while players active character is on Guard Duty. The World Boss notifications have been updated.
88 - Increased cost of asset building by 300%
Comments (13)
So much new things add , i love it <3 . Waiting for End . Good Luck Guys <3
Thank you so much for your kind words! :)
Here's hoping you're able to set a date for the open Alpha in November, not release it, just saying the date when it will release
The Sailor Maiden outfit looks really nice, the cowgirl outfit is still my favourite at this point in time
The Cow Girl outfit is pretty amazing. :D
I'm always excited for every new update, because we get ever closer to the open Alpha
That's a GREAT way to look at it. Thank you for your patience! :D
when will the game come out since barely nobody getting a key lately and I really wanna play :(
Thank you very much for your inquiry and your interest in playing. We are currently working hard on getting to an open alpha. We unfortunately do not have a date yet but again we are working as hard as humanly possible to get there. We will announce here and on our social media platforms once a date for open alpha has been set.
Oh ok that makes sense, thank you for the info
Sure, not a problem and happy to help.
Is there a way to get all of our skills to the same level as 2 patches ago? Having to grind all over again is very disheartening
Thank you for your inquiry. We are sorry to hear that you are disheartened. Unfortunately no there isn't a way of setting your progress back. That is the nature of a game in alpha stage. You are participating in the early developments of the game which will see resets from time to time (which we are clear to communicate well ahead of time) to test a large range of issues that have been resolved. A perfect example of that is the Guardian Level bug that was fixed in this patch. If we didn't reset we would have had a major crisis on our hands when we went into open alpha and that is just one of many, many reasons why resets occur in early development stages. This isn't unique to our project and the same for any software project in it's early stages. The primary reason we gave access to players early is to a) help support our development and more importantly b) help us to find bugs so that we can get them fixed as soon as possible.
