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May 14, 2021

Super Street Fighter 2 Support

(español abajo)

This week's update comes with a ton of internal changes. First, the SDRAM is now operated at bursts of 8 bytes, so graphics information is transferred in a single request. Together with other improvements, this change has boosted the number of sprites per line, and the X-Men COTA start screen is now correctly displayed.

I was misreading a part of the schematics related to bus timing. That is corrected too, so you may feel a speed up.

The start point for raster interrupts is now closer to the right value, and that renders Super Street Fighter 2 playable. To get this game working has taken quite some time, but it's finally here. So this week's core supports:

-Super Street Fighter 2 The New Challengers (32MB ok)

-Super Street Fighter 2 Turbo (32MB ok)

-Don't miss the hacked MRA files in the _other folder by Atrac17

Apart from CPS2, I have spent most of the week applying Furrtek's discoveries on the Konami chips to the Contra core. Contra, Combat School and Labyrinth Runner look much better now, including features that were not available in emulators. I will make a separate post for that when the files are ready.

Have a Super SF weekend!

Español

La actualización de esta semana viene con un montón de cambios internos. Primero, la SDRAM ahora funciona en ráfagas de 8 bytes, por lo que la información gráfica se transfiere en una sola solicitud. Junto con otras mejoras, este cambio ha aumentado la cantidad de sprites por línea, y la pantalla de inicio de X-Men COTA ahora se muestra correctamente.

Estaba interpretando mal una parte de los esquemas relacionados con la sincronización del bus. Eso también está corregido, por lo que puede que notes una aceleración.

El punto de inicio de las interrupciones de ráster ahora está más cerca del valor correcto, y eso hace que Super Street Fighter 2 sea jugable. Hacer que este juego funcione ha llevado bastante tiempo, pero finalmente está aquí. Entonces, los soportes principales de esta semana:

-Super Street Fighter 2 The New Challengers (32MB ok)

-Super Street Fighter 2 Turbo (32MB ok)

-Nuevos MRA jaqueados de Atrac17

Aparte de CPS2, he pasado la mayor parte de la semana aplicando los descubrimientos de Furrtek en los chips de Konami al núcleo de Contra. Contra, Combat School y Labyrinth Runner se ven mucho mejor ahora, incluidas funciones que no estaban disponibles en los emuladores. Haré una publicación separada para eso cuando tenga los archivos listos.

¡Que tengas un fin de semana de Super SF!

Comments (52)

F
FPGA Mister cores (and not only) improver · January 10, 2026

Hello, someone pointed out to me (and I personally verified it to see if it was true or not, and they're right) that the core speed of various Super Street Fighter 2 and similar games cores is too high. To better understand what I mean, you can tell by watching the timer count down faster than it should, even with the clock speed set to 0 in the dip settings. So this person pointed out to me that in his opinion, the FPGA isn't as accurate as many people think. Is it possible to fix this problem in the various versions of SF2, SSF2, etc.? Thank you very much and best regards from Italy

K
Kevin Bunch · May 17, 2021

Working great! And I like the mra file for New Legacy being included too - I've been meaning to check it out, and this was a great opportunity.

G
GrendelWulf · May 16, 2021

ST is the GOAT. Glad it's up and running on here. Nuked my arcade folder for the update, but 1944 LM and 19XX don't seem to start now. Everything else seems to work okay.

M
Mack H · May 15, 2021

Thank you!!

S
Skutis · May 15, 2021

The new memory controller has fixed the sprite problem I had in sfa2. Although it is a PSU related problem. I had connected the PSU directly to the 5V pin on the IO board. The decoupling on the de10 is not as effective then. I’m on to a new io board which will fix this and other things.

J
JOTEGO · May 15, 2021

You think that you had a graphics issue because of the PSU, and now it is less sensitive to it. Is this what you meant?

T
Trifle · May 15, 2021

Thanks Jose, your hard work makes Fridays even more welcome!

추
추리하다 · May 15, 2021

OMG! OMG! OMG!

Y
You Tibbles · May 15, 2021

lets go !

T
Tony Crisol Gamez · May 14, 2021

Excelente como siempre!!!a la espera de la correcion del Vampire Hunter 2!cuando puedas!muchos animos!

J
JOTEGO · May 16, 2021

Hola Tony, ya está listo, bien en el adjunto a esta entrada o en el canal de betas de Discord. Siento el desliz.

A
ALFREDO CANAS · May 14, 2021

I've been waiting for Super Street Figher for a while, it's good to know most of the issues have been fixed, looking forward for further improvements, thanks JT.

M
Milspex · May 14, 2021

All of the ssf versions give me garbled graphics, all other games work flawlessly. Might do a fresh install first..

f
felleg · May 15, 2021

Me too

M
Michael Heinisch · May 14, 2021

It is great that the Super Turbo core is out now, but strangely it doesn't work for me. I copied the files the same way as for the cps1 games (as described in the readme). Hyper Fighting still works fine, but ST just boots to a black screen. Anybody having the same problem?

J
JOTEGO · May 16, 2021

Please check that you are using the latest RBF file.

M
MEM3NTO · May 14, 2021

🙏🏼

G
Gennaro Abbati · May 14, 2021

congratulations Jotego, I have been waiting for the perfect conversion for 27 years ... now your fame will increase because all the fans will take your version as a comparison for the arcade perfect;)

B
Bean Soup · May 14, 2021

love jotego, been waiting for super street fighter 2 yessss! gracias!

F
Flo Soprano · May 14, 2021

I'd love someone make a MRA of the custom Rom of SSF2X Freeplay

F
Flo Soprano · May 14, 2021

I have the same problem with all vampire hunter 2 's Mra . And I have the same issue with XMen Vs Street fighter. All other games are OK

I
ItalianGrandma · May 14, 2021

X-Men Vs. SF is working fine for me. You might try deleting your mame zip and redownloading it. Wouldn't hurt to re-copy the MRA over too.

c
chauviere benjamin · May 14, 2021

Wonderful job, it was really an excitement to play these legendary games with the perfect arcade feeling! (by the way, I didn't remember how hard they were ;) ) thanks again!

Z
Zar · May 14, 2021

Thank you for the awesome release Jose. It's truly great stuff. Where is the best place to post issues?

D
David Fallows · May 14, 2021

The Discord has a channel specifically for reporting issues.

R
Robin Cort · May 14, 2021

Gonna be a great weekend. Cheers Jose! Cannot believe how quickly your getting these out.

l
lamarax · May 14, 2021

Thank you for bringing back the most iconic games of my spoiled youth in the arcade!

M
Mahmood Al Ameria · May 14, 2021

Thanks for the hard work Jotego, we now have 🔥Super Street Fighter 2🔥. The Crown Jewel of CPS2.

D
David Zane · May 14, 2021

Vampire Hunter 2 boots to a black screen after the update, I have tried a fresh delete/re-copy and running the update_all script again (I do this first before trying to boot anything) and this one doesn't run for me. Other games appear to be fine and I am running through all of them now to make sure

I
ItalianGrandma · May 14, 2021

Same

r
rsn8887 · May 14, 2021

SSF2 never looked, sounded, and played this good. Thanks for your wonderful work, Jotego!

Y
YoshiDragon · May 14, 2021

Finally SSF. :) Thanks!

D
David Moylan · May 14, 2021

I love the way you keep drilling down and discover and fix problems. Keep up the awesome work. We love what you do Jotego :-)

L
Luke Wells · May 14, 2021

Amazeballs! Is Capcom vs. SNK a possibility?

J
Josh Venters · May 14, 2021

Those are Naomi games. Likely won't be possible on the Mister.

l
lamarax · May 14, 2021

I guess you will round up the beta with a 💥 Giga Wing and Mars Matrix for dessert!

J
Josh Venters · May 14, 2021

Could you add Super Turbo: New Legacy? Mod that runs on real hardware.

J
Josh Venters · May 14, 2021

Okay didn't look through the files. Its already included!

M
MiSTerFPGA.co.uk · May 14, 2021

Excellent, thanks as always looking forward to a session ;)

S
Skutis · May 14, 2021

Thans will definetly try out these classics later!

D
David Filskov · May 14, 2021

Niice! - cheers and thanks! :)

M
Mark Davidson · May 14, 2021

Well done!

J
Joseybear · May 14, 2021

oh heck yeah!!!

E
Ethan Tabor · May 14, 2021

This is a milestone release.

M
Milspex · May 14, 2021

ok thats my weekend sorted

E
Ed Balan · May 14, 2021

What a day!

A
Angelo Kanaris · May 14, 2021

You are Super Star ⭐️⭐️⭐️ Jose! Absolutely incredible work!

D
David Fallows · May 14, 2021

Have a great weekend. Make sure to take a rest.

e
eyeon199X · May 14, 2021

Incredible! Amazing work as always, I had zero doubt that you would get these working.

L
LovePastrami · May 14, 2021

Awesome!! Thanks Jose!

J
Jesus Rodriguez · May 14, 2021

Gracias José, feliz fin de semana!

G
Gavin Horricks · May 14, 2021

OMFG. New pants please.