CPS2 is here!
Please find the files attached. Unzip the file to the _Arcade folder in your SD card, then run the update_all script on MiSTer.
Sorry for the long wait! I am proud to announce the first beta of the CPS2 core for MiSTer and MiST/SiDi!.
Super Puzzle Fighter 2 Turbo, one of the most popular games in the system is our opening title. This cute game combines the Nightstalker and Street Fighter 2 series characters. It is very, very addictive, so be careful!
Please note that I have only tested the core with this game. I do not expect other titles to work correctly at this stage.
The core uses decrypted ROMs. So apart from the MAME ROM set, you will need a decrypted set. It was published on Twitter yesterday that the update_all script already supports this.
I had electrical, and network works done in my lab yesterday and today. So I couldn't access my workbench so much this week. This reform work was possible because of you, my Patreon subscribers. Thank you!
Comments (90)
The reason I joined the patreon to thank you for making this available. Next to Snow Bros and Mr. Do this is my favourite arcade game. Thank you.
Snow Bros! Such a classic too
Thank you! These are beautiful!
Xmen children of atom un rêve qui deviendra réalité inimaginable, mais bon il y a jose le master
Je suis un mauvais élevé tous fonctionne correctement merci jtogo
Je suis content que ça marche pour toi.
Bonjour jose je ne comprend pas comment fonctionne le système de mise a jours avec le script l archive décompressé dans arcade ne se voit pas sur mister ,un nouveau retrodriven serai super
Alguien ha podido probarlo en Sidi,? al convertir las roms y sacar el arc, me faltan archivos, y no se de donde descargar las roms buenas
I've been following your amazing work with admiration and eagerness. Super eager to try this out. I'm stuck on "missing directory: spf2xj." I didn't see update_all pick up the ROMs, so I manually placed decrypted ROM files in /media/fat/games/mame/ (both as a zip and unzipped under games/mame/spf2xj/), but no dice. Was update_all supposed to get the ROM? Am I putting the decrypted ROM in the wrong place?
I could not get it to work as well! did you figure it out?
This reminds me of DLL hell in old Windows 95. The MRA file looks for dl-1425.bin but it can match a file by the CRC sim too. I don’t know if that qsound.bin is the same renamed or what. Then, MiSTer often gets confused about folders in ways I don’t fully understand.
I have successfully executed the game, but both files do not sound..ㅠ.ㅠ I have also run this update, but it still is. Are there any files that need to be added?
Please make sure to have the qsound.zip file in the MAME folder
I played the game for an hour or so with no problems.
Game boots... then crashes on start off game.
The core crashes for me constantly. The game boots up fine but once I start a game within 1 to 3 minutes I get an error screen.
During the ending credit skits, at least on the Spanish ROM, characters/objects blown off to the sides of the screen wrap around to the other side, which is quite abnormal behavior.
Thank you very much for your hard work. BGM sound very good,the voice sound like broken
Didn't think i liked Super Puzzle Fighter 2 Turbo until i just lost a good 2 hours 'testing' your core, absolutely amazing work, cps2 to mister is just superb!
Thank you very much for your hard work. I have been playing it for about one hour without any noticeable issues. Gracias!
This is so awesome, so happy to see cps2 come to the mister it’s one of my all time favourite arcade systems.......
Thank you! Amazing work!
Not played yet, but intro screen/demo runs fine for ~30 minutes at MiST and MiSTer. Great job! Love to see our money at work :)
Thanks Jotego, looks very promising.
Awesome!! Great first game choice too :)
Eres un crack! una leyenda.
it works correctly, I played about 30 minutes without any problems. great job, a definitive beta😍
Played this through to the end with no issues. Great work! Thanks!
Thank you very Much !!!!!!
Works flawlessly! Thank you for all the work you put into this!
You're amazing dude.
Played it for over an hour, no crashes or issues!
Crashes for me within 1-2 minutes. Also had problems with SDRAM 96 test (48 works forever). Different PSU (high quality 5V4A) didn't solve the problem. Do I have to get a new RAM module?
Thanks for this, this core is shaping up very well. Super Puzzle Fighter II X running great so far.
hello very exited for this core thank you mr jose tejada for the hard work you put into this making lots of people happy am one of them, am new at this and learning the mister i read comments in how to get this core running i think got everything in the correct place and rom files but dont understand where i find update_all please can anybody elaborate try to run core it loads but no roms show
Here you go Alejandro, download update_all.sh here: https://github.com/theypsilon/Update_All_MiSTer
Thank you !!!
Thank you Jotego for your amazing and tireless work. You put so much effort into what you do and it creates so much joy for everyone!
I can't believe we have a functional CPS2 core now. Around a year ago I thought we'd be lucky to have a CPS1 core getting off the ground around now. Never dreamed we'd already have CPS2 going. Keep up the amazing work ^_^
Jotego post on a Friday?! Looks like it’s going to be a good weekend :)
Thanks a ton! Your work is amazing. No need to be sorry for the wait, it wasn't long at all! You are giving us this great work :)
Amazing. Just amazing
Thank you very much. You are a legend, my friend.
Super excited! Thank you for your continued work.
Rock 'n' roll!
YES
Legendary
What are the memory requirements for CPS2, I guess specifically Puzzle Fighter? Sorry if this information was already posted somewhere else.
Yay to updated electrical and networking in your lab! And thanks again for all your work!
THANKS!
Works great for me! This is a dream come true, thank you!
First Look: CPS2 BETA 1 - 01/29/2021 - Core by Joetego for Patreon subs https://youtu.be/5DLIcmQoQS8
This is incredible--thank you so much. I think maybe some of the sound effects have a low bitrate, but that might have been how the original arcade game was. I played this mostly on PlayStation and GBA and I don't remember it sounding like that.
You and Nullobject keep battling for my heart. Why choose, I love you both. Congratulations on launch this core, can only imagine how many hours you have put into it. Must feel good. :)
Thanks, Jose. A pleasure being able to enjoy this gem on FPGA. It's a dream come true for a lot of people.
Thank you for your work! Unfortunately, I have not gotten this to update on mister including grabbing the files and directly adding them. Anyone else having an issue?
CPS2 TL/DR: 1. Get the CPS2 files at jotego's 2. Place the .mra in _Arcade and the .rbf in _Arcade/cores 3. Run update_all 4. Enjoy
Remarkable achievement! The work you are doing is amazing!
Thank you, José
Awesome work! Thanks for the Friday gift.
Thank you JT. And let me add it sounds incredibly good, this coming from someone who is deaf in one ear. Respect!
Increíble trabajo!
Genio!!!
Thank you for your work!
I can't believe this day has come.
Thank you for your effort
Thanks!
Jose do you pcb for each game to release?
Bless you!
Since I don't use update_all, guess I'm on the hunt for the correctly named and sorted decrypted ROMs. Can anyone point me in the right direction?
The name of the zip files is written inside the MRA. You will need spf2t.zip, QSound.zip and spf2tdm.zip if I recall correctly.
I love you, I really do.
Wow 😍 thanks Jotego
Great Sir ^ ^
Woohoo
Awesome work <3 - Thank you very much !!!
Absolutely incredible progress, thank you so much!
Thanks!! Hoy me has hecho muy muy feliz 😄
Can't wait to try it out tonight!
You are the MAN
great!
Milestone. Congrats Jose!
Amazing!! Thanks as always for all your hard work.
You f ing legend
Mil gracias!! 👾
Top work JT, been looking forward to this run of betas!
Thanks man!
This is amazing! Thanks!!!
You are a god 🙏
YES! 😁
