September Summary
This has been an intense month:
1. GunSmoke beta for patrons
2. Vulgus beta for patrons
3. First work on a Motorola 68000 based system
4. First work on a system with an intel 8051 MCU
I am focusing now in closing up the CPS0 games as I think I have a good momentum with them. Upcoming cores will feature M68000 and mid resolution games. Still in the pre-CPS1 era. These will help me build experience for working on 16-bit arcade games and the X68000.
There are now three private releases for patrons (GunSmoke, Vulgus and Popeye). I will make public GunSmoke and Vulgus as soon as Patreon gives me the data for its contributors so I can add it. The betas were fully functional so only credit information is missing.
I am also preparing a massive core update with 128MB memory module support. Thanks to Ricardo, Porkchop for providing modules. We are testing a core with the new SDRAM on discord. Have a look.
Popeye still needs a bit more work for a public release, so I need more time.
Thanks a lot for your support.
Comments (2)
"I am focusing now in closing up the CPS0 games" Do you mean all of the pre-CPS1 games? I imagine some of the oldest boards are hard to find (Son Son, Higemaru, etc).
Yes. No trace of Son Son and Higemaru in Europe at least. Son Son can be reconstructed from Vulgus/1942 and MAME information, I think.
