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July 15, 2024

Undead - Mid-month Update

Hey folks!

I wanted to make a quick post to show you my progress on the July release. Things are going well, as you can tell :D

One of the Gravedigger models (on the left) is already finished, presupported and available to all FULL CUBROLL subscribers and Merchants, following this link.

The second one (on the right) is almost ready.
I already have a supported Lychee version of the model, and since Lychee lets you swap/update models on the fly without losing progress on the supports, Stephen and I have been using this workflow lately to iterate and save some time.
So, yeah, this second Gravedigger model is just around the corner and will get a proper Patreon release this week.

As for the Vampire, last model of this batch, I have added quite a few things ^^
In spite of the apparel, very reminiscent of Alucard from the Castlevania video game series, the model didn't really scream "Vampire" at first glance, and it just felt like something was missing to really make her into a proper warband leader.
I have tried the modern GW/AoS approach of altering the facial features and make her slightly more monstruous, but a lot of the model's appeal just got lost in the process.
And as Raziel so elegantly put it back in the day : "These Vampires (...) seemed to retain much of their former humanity".
I like that she looks like a regular human, for the most part, so no weird facial features.

Therefore, instead of altering what was already there, I added some obvious details : BATS :D
Can't go wrong with friggin BATS!
So there you have it, giant bat wrapped around her neck/arm, which, I think, improves the silhouette and composition pretty significantly! And a couple regular bat on the other side of the model to balance it out a bit.

Hope you like her! Let me know what you think :D

Also wanted to let you know that I'll take a small vacation next week, from the 23rd to the 27th.
I will try and sculpt a bit during that time, but for the most part, I'll just be chilling out ^^

I will try to release the full July set AND show you the August sneak peek (Carnival ^^) before the end of the month, but it's not guaranteed.
In any case, one billing cycle before October will be paused. Not sure exactly which one, but it should be either August or September.

I'll give you regular updates to let you know how things are going and what you may expect for the upcoming weeks/months ;)


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Comments (5)

N
Nathan Bursac · July 15, 2024

Wow! These look great!

T
Troglobyte · July 15, 2024

I liked the chonkier arm version on the one on the left any chance there'll be two versions?

M
Manuel Boria · July 15, 2024

There will be only one version, but bulking up the arms yourself in Meshmixer or Blender are a pretty fast and easy tweak ;) I went for skinny arms/legs and pretty fat/round body on purpose to emphasize the deformed aspect of the character, but I understand it's a bold choice ^^

S
Sergio Lafuente · July 15, 2024

Everything looks great, if you ask me, in my opinion there are two things I would miss: some fangs that stick out of his lips without having to make a monstrous face and that the boots end with heels instead of flat soles. This would stylize the model and give it a more elegant appearance. But they are just suggestions and personal tastes, it really looks great the way it is :)

M
Manuel Boria · July 15, 2024

Thanks man :D I do have fangs for her in a separate invisible subtool but I'm still unsure whether I'll put them or not. As for the boots, I think having high heels would be really impractical for combat and exploration and I generally frown on that kind of details on warriors-type characters and such. But I could consider really small ones, like regular boots ;)