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April 23, 2019

Turn Time Systems

A number of times over the past couple years or so in various places I've written about Cogmind's turn/time system, and I've finally gathered all the info into one dedicated article covering the evolution and characteristics of the system I use.

I've embedded it in image form below, but you can also check out the text version here. The password for access is "chronowheel"


Comments (6)

V
Via · April 23, 2019

Finally, I understand what you did actually at 8.1. The new system looks, yeah, very neat and self-contained, just aside from overhead of queue sorting, and it seems to be slightly harder to implement 'rough' time-manipulation-ish things like 'you have 1000 individual time'? Anyway, it's surprising that the behavior from the player's view is almost the same as before in spite of such a different internal design. A really interesting and meaningful article.

K
Kyzrati · April 23, 2019

Yeah, good thing it didn't have some catastrophic game-changing side effects! (that we know about yet :P) But also good that everyone benefits from the sorting speed boost, rather than having implemented this purely as a way to eliminate some cheesy tactics.

J
Johnson Lin · April 23, 2019

Yet another great write up! And it looks like the time system after Beta 8.1 is a lot more consistent and elegant internally. Great work : )

K
Kyzrati · April 23, 2019

Thanks, nice to have that behind us now and it does seem to be working out better, probably should've done that earlier, though I didn't even realize there was an issue until a handful of people with hundreds of hours started trying to optimize for every little advantage they could get xD

M
Menderbug · April 23, 2019

I've noticed that these blog posts already show up on your RSS feed before they get unlocked for non-patrons. That probably isn't great for your non-patron blog readers, because I doubt many of them will check back to find out when the post actually becomes public.

K
Kyzrati · April 23, 2019

Yeah I dunno, I spent a while trying to figure out a good solution, but didn't find one that I liked. These blog articles aren't really meant to be timely, in any case, just for later reference/reading down the line, and I remind readers through a number of means once they're public, via forums, Twitter, the newsletter, etc.