World of Secrets: Visual Interaction Style
Greetings, Seekers of Secrets,
Our journey to enhance "World of Secrets" continues, and we need your input on a key visual aspect of the game. We're considering whether or not to outline interactive objects, which can significantly impact the gameplay experience.
Outlines around objects clearly indicate which elements are interactive, but they might visually disrupt the immersion for some players. Alternatively, objects could only highlight when hovered over, creating a more realistic atmosphere.
Your opinions are crucial as we make decisions about the future of our game. By participating in the following poll, you can help guide us:
Question: In our game "World of Secrets," would you prefer objects to be outlined or only highlighted when hovered over?
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RWA Studios
