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May 13, 2019

You've GOT TO BE KIDDING ME Fire Emblem Path of Radiance [19]

Comments (13)

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Sarah Lyu · October 12, 2019

I know the LP is over, so I can FINALLY SAY THIS FUN FACT: the reason why Zihark is so determined to see a world where beorc and laguz accept each other is bc he had a laguz girlfriend. In the English version, he says they broke up bc 'she couldn't handle the pressure of being with him as a laguz,' while in Japanese, it was implied she was killed in one of Daein's laguz hunts. Idk why they changed it, but it always miffed me when I found out smh.

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Lumpii · October 18, 2020

I'm just watching this LP for the first time and thats really cool. Thanks for the neat fact :)

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Evelyn · May 14, 2019

I like having the animations on during the first run through of a map and off during the second run personally :)

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Alexis casales · May 14, 2019

I’m cool w/ animations being off. I’m loving this LP! I actually don’t mind you redoing maps like that lol. Just more shady content and I’m good w/ that :)

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Nicholas Jones · May 14, 2019

Mist isn't dead but she can't be used anymore

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Adrian Dicaire · May 14, 2019

Yeeeeah a lot of the game has that kind of difficulty from now on. You might wanna scrap your mulligan idea since you may not enjoy yourself after a while and none of us want you to be frustrated <3 The Black Knight showed up because one of your units passed a certain place in the map. In the Path of Radiance guide, they show a red line showing the area where you cross that causes him to spawn. This logic is the same for reinforcements or other characters in future maps. Also, the "View Map" option in Prep can be very handy. If you're going to save time by not using animations (which I'm cool with), you may as well take a few seconds to acknowledge what types of enemies are around you and then reposition everyone. Also, you can look at the enemies' items and stats like your own units. Also also, save your Killer weapons. If you wait to promote a unit, they can cut through enemies like butter with a full durability Killer weapons!

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William Tabachnick · May 14, 2019

This is my favorite lets play right now!! Can't wait to see more Fire Emblem content in the future!

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Lauren S · May 14, 2019

i'm liking the animations being off only because I feel that more is accomplished during the episode, even though the animations are pretty great

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Alan Walshe · May 14, 2019

So much for those Mulligans :P Your only going to have 1 left now ha. Also i would much prefer the animations on as i think having them off is better suited to when you want to seed things up, I prefer the slower pace.

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Jacob Orzoff · May 13, 2019

It a good let play so far

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David Andersson · May 13, 2019

Keep animations off

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Hanzou · May 13, 2019

If you want to know why the Black knight won't hurt Sepheran you will have to play Radiant Dawn which is this games direct sequel

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Triforcesaiyan · May 13, 2019

I busted out my gamecube and this game make sure you look at the map and enemy weapons to make sure you survive