Minotaur Labyrinth Map [26x50]
Your party finds itself astride a barren cliff, buffeted by the harsh desert winds. Soon the great sun will set and what was once burning desert will quickly become frigid and infested by manticore of the night. Though you sense great danger and foreboding ahead, though the stale air blows the stench of death, you know deep within you that the rock-cut temple is your only means of surviving the night. Frantic carvings in the steps plead you to stay away. And as you peer down at the bull head symbol you recall vivid and terrifying tales of cults that worship the demon lord Baphomet (even the sound of his name causes your Paladin to kneel and whisper his oath). Cults that wear bull masks and throw wild orgies of blood and flesh. Cults that chase lost wanderers round labyrinths of stone and sacrifice their organs to the Horned One within the Endless Maze. Cults that turn humans into bull-beasts and set them loose upon the world. Though the sun burns still, your party shivers at the thought. You step within.
--
There it is in all it's glory, our gigantic 26x50 Minotaur Labyrinth battlemap. This map wouldn't have been possible without our awesome community here supporting us.
Thanks to everyone who has joined our Patreon over the last two months, we're really excited by how quickly this community has grown. We've already hit our $250 and $500 targets and we're on our way to our $1000 target to unlock the next Boss Map.
Minotaur Labyrinth - $1 Rewards
Minotaur Labyrinth - $3 Rewards
Minotaur Labyrinth - $5 Rewards
--
Below is the line-up of Patron-only variations. Thanks again for your support.
Comments (18)
Could there be a scene for this possibly?
Minotaur Token is a JPG with white background instead of PNG with transparent background. Some kind of mistake while exporting?
That's probably a mistake of posting this at about 3am. I doubt we even have that PNG anymore unfortunately, as this map was made around 2 years ago.
I was looking for a maze from you and couldn't find one :( . I didn't realize I should have been searching 'Labyrinth'. Awesome map and just what I needed. Thanks!
This maze took my Role20 session to another level of complexity. Players had a great time using Dinamic lightning, and for the first time in the many years I've been playing D&d, chalk turned out to be the most valuable asset in a player's backpack.
From the moment I saw this map, I knew I wanted to use it with Roll20 dynamic lighting. Gonna run a one-off in a few weeks with a bunch of relatively newbie players. Should be great!
I used this on roll 20 with dynamic lighting. 3 players seriously got completely lost. its great!
That's awesome! Did the minotaur get them all in the end? :D
Going to use this tonight! Wish me luck!
How'd it go? Always interesting to hear feedback.
This is insane, I'm speachless
Thanks! :D
Wow this is gorgeous. Keep up the great work!
Hope you can find a use for it in your campaign.
Maze map are always an interesting situation. First of all, this map is beautiful and I can't wait to use it in my game. Using a maze can be a pretty tedious process depending on how the DM presents the maze-navigating process. I am very curious to learn more about how different people handle this. I tend to lean more toward doing skill challenges rather than describing every turn and intersection to my players. Some people may prefer to jut show the whole thing at once.
I've found that when the goal is to solve the maze, there is a big struggle with pacing. Instead, I try to use it as a narrative tool to create atmosphere and suspense. We did an encounter once where the players were each teleported to a corner of the maze and we used turn-based combat to move within it, but they could use skill checks to figure out which direction their allies were and there were combat encounters along the way. We also use roll20's dynamic lighting which (for me) is the only way to make the maze pose an actual mechanical challenge. Curious to see what other people have done as well.
This is beautiful!!!!!! I wish I had this four months ago when I made my own (very crappy) map!
Sounds like it's time to take your players back to the labyrinth!
