C64 for testing
I have something to test for my patrons :)
This version of C64 supports REU and GeoRAM. REU is up to 16MB with REU file loading. I wonder if there is an extensive test of REU in different modes? I think most apps use simple one way transfer while REU offers more exotic exchange and verify modes. I've tested several demos, videos and modded games.
GeoRAM is up to 4MB - seems useful for some modded games to eliminate loading waits between game stages.
Besides the above, this version also supports Retro Replay and Action/Atomic/Nordic Power freezer cartridges.
Comments (11)
Treu Love demo for real 1750 now works fully correct.
Very nice feature! I enjoy seeing some demos I haven't seen before on MiSTer. I cloudn't get "TREU Love" to work correctly. Maybe it's a setting. https://csdb.dk/release/?id=144105
my recent tweaks made this demo work perfectly except couple glitches in version TreuLove_ForReal1750Reu.d64, other 2 versions are fully perfect.
Great ! Thanks a lot
I don't even know what they are but it sounds good :-)
i have some tools for testing REU and Georam, i'll give it a try :)
Good news !!! Thank you so much !!
C64 <3 Thanks Sorg!
Ha! This is really cool :) - thanks!
Great 64 games exists often in different file formats and it would be nice if there is a *.* load option showing all files and starting it the right way, depending on the file extension.
Agreed; while I have hesitated to even suggest it due to all the hard work being done on the C64 core, an option to intelligently mount and run an image based on its extension would be icing on the cake.
