Update and Progress
Update on what i been doing.
There has been a new Major release of Blender (the 3D software i use). Version 2.80 comes with a whole bunch of new things and improvements of old systems.
The biggest thing 2.80 brings is a new Render engine by the name of Eevee. Its a real-time engine, so something similar to video games. It isn't 100% real-time though but will cut render times down significantly.
The downside is that since its a new engine, i have to relearn some things. Such as lighting and how to setup materials. Also lots of UI changes to get the hang of. Spent the last 2 days learning and trying to make a base skin shader. Been a headache but I'm starting to get a feel for it. The above pic is my latest attempt and by far the best I've managed to come up with so far.
I've also started a animation with her. I'd say about 50% done. I'm hoping to get the rest done in another day or 2. Thanks for being patient with me~
Comments (7)
More feet
Extremely impressive. So excited to see the new work.
More trisss
You're a beast. Gj
I'm really digging 2.8 myself aside from not having equirectangular for Eevee, but Pano is better than nothing. Looking forward to lots more Eevee pin-ups too.
Is that MJ from the spiderman ps4 game?
yes it is. damn she look fine as hell. cant wait for what's in store for her.
