Update
Things have been moving a little slow but I've been trying to kick into gear. Heres whats in the works:
Yennefer animation - This is finished, just need to do some post and than upload it~
Minthara animation - The first one I abandoned as things didn't look quite how I wanted it to. The second one involves a chain, so I had to learn how to animate that which ended up being fairly easy~
I've also been looking into some new games. Namely Black Myth: Wukong and FF16. Wukong is using some tech I couldn't quite figure out and will have to wait for some much smarter people to figure out. FF16 faired a lot better with some pain as I had to brute force a lot of things.
FF16 unfortunately, has more of the high quality stuff in pre-rendered cut scenes, so they are not in the game. The actual in-game models are on the lower end with main character textures only being 1024x1024, which is quite low. Nothing a bit of elbow grease can't fix though.
Heres the first character I will be doing from that game: Benedikta
Comments (5)
Playing FF16 now for the first time, so I am well ready to see Lady Zidane take some cock :)
DRAYQ have done some Black Myth: Wukong model work on twitter.
Do they have any other socials/accounts? I cant message them on twitter because I don't have premium.
Benedikta looking good so far. Would you also been interested in models from other eastern games like stellar blade and the first descedent?
I will do First Descendant pretty soon~ Stellar Blade is a console exclusive but I guess people have already ported the model over since I swear I seen her around.
