Weekly Roundup - Week 02 - Shower with your friends & save water!
Art Packs
Sketch Packs
Hi everyone!
This week's amazing cover art was done by GafaGear!
New Loop Progress!
Last week I made some good progress on the new loop! It will consist of two parts and the core animation has been blocked in for both:
Part A will be the (to be named) husband of the couple making sweet love to our heroine while his wife massages Kincaid’s breasts.
Part B will be him taking a short breather as he gets too close. Kincaid and his wife take a moment for some making out.
I’m adjusting the rendering on the animation a bit, trying to make them look wet. Not sure if I succeeded just yet. After animation has been done I also want to do another pass over it to make one or two droplets of water run down their bodies.

Experimental Build Sketches
I also made some sketches for the experimental build I mentioned in the Christmas post!

Depending on the enemy and "energy" of the following act loop I want to show one or more of these short emotes to give context leading into the act.

Let me know what you think! ^w^
Some smaller QoL things
We always went back and forth between doing a Visual Novel style overlay for dialogues, or animating the characters in the scene and making them talk with speech bubbles.
In the end we decided to go with in-scene animations. Currently the text boxes are down on the screen and reading while the action is going on up there is a bit jarring. So the characters will get proper speech bubbles!
The current speech bubbles characters sometimes use aren’t very user friendly, they can go off-screen, they disappear based on a timer etc.

The new ones try to stay near the character while also staying on-screen. The little speech bubble nib follows the player and starts rotating once the moving parts are otherwise locked up!
And for the fun of it, here are some very early concepts for the VN style approach:


Until next week!!
Cookie & Bunny
Comments (12)
The VN style looks hella good gotta say :3
Aw yiss, Kincaid is provoking to get some! I like both the idea and how it is triggered! Definitely a + from my personal self for Kincaid offering these "strange lifeforms" a good time!
Glad you like it!
Looks amazing! Is there any chance of adding clothes damage to the game? i.e. one hit = some tears, two hits = big tears, 3 hits = nipple, etc? Then checkpoint stations can also fix the clothes
Unfortunately that would require too much work for our small team! ^^
Like it please do it
I REALLY love the idea of the VN style approach. I feel like it will make things feel more immersive, while also allowing us to appreciate the full breadth of Kincaid's.. assets ;) Looking forward to seeing where the dev's take this !
Thanks! The VN stuff is the stuff we're not going with, though. I just added it to share some older sketches
I like everything so far!
Thanks!
Absolutely love the experimental change and how it contextualizes things a bit. Definitely the right direction I would say.
Thanks !
