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December 11, 2021

Heroic Ideas — Choose 2 community item ideas to be made!

Hey heroes!

Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.

You can submit your ideas on Discord, too! Come join us in the #patron-item-workshop channel!

You may recognize some returning item suggestions! Items can be renominated and re-drawn for weekly polls following a week-long cooldown.

Here are the randomly selected item ideas drawn from this week's nominations!

Ideas

1)  Mycelium's Reach  — This staff can sprout invisible branching mycelium in an area around the staff which gives creatures that holds it tremorsense and allows them to make a Perception checks as if they were standing at any point in that area. Multiple creatures can hold the staff at the same time to gain these benefits.

2)  The Fetid Flail  — The weaponized censer that leaks putrid green smoke. You gain a bonus to attack and damage rolls with it, and it has a chance to emit a disgusting green gas in an area. Targets in the area must make a Constitution saving throw or be poisoned, which gives them limited actions. You can cast the magic circle as an action that simultaneously summons a dretch to your aid.

3)  Pipes of the Seamount  — A magical panflute that can be used to create different kinds of superheated effects, such as a cloud of boiling steam, a plume of smog, or a line of volcanic fire.

4)  Best Friend's Tunic  — An astonishingly soft and plush tunic. While wearing it, you can use an action to hug a creature within reach and expend one or more Hit Dice, healing the target of the hug by the amount rolled on the dice. If they use a reaction to hug you back, you both regain bonus hit points.

5)  Occult Shears  — A pair of daggers that combine to make a magical pair of shears. Items cut with the blades can't be repaired with the mending spell, and spellcasters hit by them make concentration checks with disadvantage.

6)  Covolt Vine  — This whip is fashioned from a growth of thorny vines sprouted from a covolt deposit and deals additional lightning damage on a hit. You can attempt to grapple a creature with the whip instead of making an attack, when you do it takes additional lightning damage until it escapes.

7)  Executioner's Mercy  — A heavy sword used by a merciful executioner. You can expend charges to deal additional radiant or necrotic damage and automatically score critical hits against restrained creatures. You can also expend charges to heal a creature, granting it the effects of death ward and giving it resistance to slashing damage from weapon attacks.

Thanks to everyone who submitted item ideas and voted for them this week!

Keep on adventuring!

Comments (3)

J
Jadis Smith · December 11, 2021

Where do we submit ideas for next month? I got me some artificer ideas.

J
Jayden · December 11, 2021

If you join the discord and link your patreon, there's a #patron-item-workshop channel where the idea submission workshopping begins. Be sure to read all the pinned messages for rules!

J
Jadis Smith · December 11, 2021

For 4, could that be a willing creature please. For ... reasons. I get you wouldnt try and use it on an unwilling creature, but ... ask first.