Elite Workshop Day 1 — What kind of item should we make?
Hey heroes! It's time to make a new item together!
Please vote on a direction and leave a comment with an item idea that's as refined or as vague as you like.
Three or more of your commented suggestions relating to the winning item direction will be up for a follow-up vote tomorrow!
Remember that this will be an official Saddlebag item and will not credit anyone for the ideas generated through this process. Please only bring ideas you're comfortable with sharing to the workshop!
Let's make something exciting together! See you back here tomorrow!
Comments (8)
Disc of the Terrarium This magical disk can be affixed to a vehicle or to the ground over the course of a minute. Once affixed a magical dome appears, calming the weather in a large dome. The user can choose the conditions inside the dome, even making it appear sunny in midnight. Waves, lightning, winds, even intense heat and cold like sandstorms and blizzards cannot pass through, creating purely calm conditions easy for traveling or staying camp.
[Storm at Sea] - Lady Phantasma Wondrous item, very rare (requires attunement) Covered in barnacles and pitted with rust, this relic of an anchor still holds the memory of the ship it once belonged to. Once attuned to this item, it transforms into a small silver charm. You can speak the anchor's command word (the name of the ship), to call forth a sailing ship from the Ethereal Plane to the Material Plane. The ship arrives 1 minute after you call for it, appearing in a ghostly mist. It can only sail between dawn and dusk, and requires the attuned creature to helm the vessel. Each day at dusk, while the ship remains in the Material Plane, the silver anchor charm magically returns to the full-sized anchor which is chained to the ship. The ship is prevented from moving until dawn, during which time the entire ship, its cargo, and all of its passengers enter the Ethereal Plane. The anchor always returns to you as a charm when the ship is not anchored. If the attuned creature is not onboard the ship at dusk, the ship and its cargo vanish to the Ethereal Plane and cannot be recalled for 7 days.
Some kind of auto-retracting lifeline that automatically retrieves overboard sailors? Like a fast acting rescuing rope of climbing.
Forecasters Gague Wonderous item, Uncommon A small metal contraption with a few tubes leading to a vial on one side. The vial is marked to measure liquids in inches or centimeters (DMs discression). This vial can hold up to 6 inches (15cm) of liquid before spilling over. When the vial is full you may use your action to empty it out by removing the full vial and tossing the liquid in the air, casting a spell that prevents rain from falling in a 120ft radius area for 1 hour. Once this property is used, it cannot be used again until the next time it rains.
A shield shaped like the chitinous forearm of an ice devil that you wear over rather than merely on your own arm, and it can replicate a weaker version of the ice devil's ice wall ability.
An item that allows you to control and fly a vessel like a spelljammer helm, so long as you and the vessel are within a storm. Depending on rarity, it could have some storm flavored spells it could create, and the spells would be enhanced in a storm (bonus spell level for the same cast, access to more powerful spells).
A giant ice devil finger, forged into a blade?
A staff that can siphon an entire storm into the orb fastened to its tip, storing the weather system to be unleashed at a later time, in another location.
