Tome of Advanced Fighting Styles
Wondrous item, very rare
This book's magically charged pages are filled with detailed descriptions and illustrations that teach unique styles of combat. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, you gain one of the following Advanced Fighting Styles:
Advanced Simplicity. Your attacks made with simple weapons score a critical hit on a roll of 19 or 20.
Crushing Blows. When you score a critical hit using a melee weapon that has the heavy property, the target takes extra bludgeoning damage equal to 5 + the ability score modifier you used for your attack and damage rolls.
Net Mastery. When you throw a net, its normal and long range is doubled. In addition, the first time that a creature attempts to escape from a net that you threw, the escape DC is equal to 8 + your proficiency bonus + your Strength or Dexterity modifier (your choice), unless it's already higher.
Quick Shot. You gain a special reach with ranged weapons called a firing reach that's a number of feet equal to 5 + your normal reach. While you are wielding a ranged weapon, other creatures provoke an opportunity attack from you when they move out of your firing reach.
Readied Bulwark. You gain a +2 bonus to AC against opportunity attacks while holding a shield.
Versatile Expert. When you hit with an attack using a weapon that has the versatile property, you can use the two-handed damage die even if you're only wielding the weapon with one hand.
You can't take an Advanced Fighting Style option more than once, even if you later get to choose again. Once the book has been used to grant an Advanced Fighting Style, it loses its magic, but regains it in a century.
Garold had received some of the most rigorous training available to his kind. He was stoic in the face of pain and resolute in his decisions to finish fights. The only teachers that could teach him now were the ones long lost to time. He needed ancient guidance. He needed magic.
Comments (3)
This would be a GREAT way to explain how a long-lived opponent could have multiple of these effects. If defeated, the party could then get the book, though the century would likely not have passes since its last use.
Just to confirm, hypothetically it would be possible for someone capable of living an extremely long life to obtain multiple, different options of Advanced Fighting Style the same way someone could read one of the stats boosting books multiple times?
it's a pretty standard style of item, see https://roll20.net/compendium/dnd5e/Manual%20of%20Quickness%20of%20Action#content so if you have an elf archdruid or something then they could *technically* just reuse this every century
