Renowned Ideas โ Choose 2 community item ideas that should be made!
Hey heroes!
Each week on Discord, community members nominate other members' suggested items to be made into official Saddlebag items. The top two most voted-for item ideas each week get made, following back and forth workshopping and discussion.
You may recognize some returning item suggestions! Items can be renominated and re-drawn for weekly polls following a week-long cooldown.
Here are the 7 randomly selected item ideas drawn from this week's nominations!
Ideas
1) Elixir of Indigestibility โ A strange potion that makes you poisonous to eat: a perfect counter to large (and hungry!) foes!
2) Trapped Wax โ A unique wax that can contain a single spell. Once the wax cracks, as if used for a scroll's seal, the magic is released.
3) Moonlit Spellsword โ A sword for casters that channels magical energy, allowing you to wield it using your spellcasting ability and release waves of arcane force.
4) Mom's Jar of Inspiration Cookies โ A unique vessel containing magic cookies. Eating a cookie grants temporary hit points which you can consume to grant a bonus to a d20 roll.
5) Veiled Guilt โ A tower shield in the shape of a coffin. You can force a creature to make a saving throw or take psychic damage and be afraid when you take damage using charges.
6) Fading Caltrops โ A set of magical caltrops that camouflage when thrown to blend into their environment, becoming invisible for the duration of the effect.
7) Mom's Hot Chocolate Mug โ A magical mug that can be used to create a unique beverage, allowing you to drink it over a rest to regain limited spell slots using Hit Dice.
Thanks to everyone who submitted item ideas and voted for them this week!
Keep on adventuring!
Comments (2)
I see fading caltrops and all I can think of is stealth rocks.
I like the concept of the moonlit spellsword but there needs to be some pretty heavy balancing going on to effectively give a spellcaster a tough range cantrip doing magical damage. What might be fun is allowing a spell slot to be expended into the weapon after a long rest. Then for that day the weapon does damage based on the level of spell slot expended 1d4/1d6/1d8/1d10/1d12/1d6+1d12/1d8+1d12/1d10+1d12/2d12/3d12. The average damage output would still be far lower than a monk or fighter in the same role but it would scale nicely with threats, especially if the damage modifier was the level of spell slot expended.
