January 26, 2020

Workshop Week 27 — What kind of item should we make?

 

Hey heroes!

Get ready for the next Monday Night Elite Workshop poll! Please vote on a direction below and comment with a general idea of an item you have that would fit the direction you voted for!  There will be a second poll tomorrow featuring up to three of your commented suggestions using the winning direction from the poll today. 

I'll be going live tomorrow night, January 27th at 7:30 pm EST (GMT-5). You'll receive an email tomorrow evening with the exclusive Picarto link for you to come watch and participate! We'll figure out the exact mechanics together on stream before (and possibly while) I make the illustration for the most voted on item!

Remember that this will be an official Saddlebag item and will not credit anyone for the ideas generated through this process. Please only bring ideas you're comfortable with sharing to the workshop!

Let's make something exciting together! See you tomorrow!

Comments (8)

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DomPrez · January 27, 2020

Etter Cap (wondrous hat) - Has a tiny spider pet who lives in the hat's extra dimensional space. Can cast find familiar 1/day but only to summon this spider. - You can use weavers tools as a spellcasting focus to cast web 1/day - Web Sense: While in contact with a web, you know the exact location of any other creature in contact with the same web.

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Jhe · January 27, 2020

Silken Grasp Wondrous Item, Rare This silken gloves create their own threads. When you hold a needle with the hand that's wearing this glove, the glove magically threads the needle. You can change the thread's color as you wish. The glove can thread up to 100 feet worth of thread each day, refreshing at dawn. This glove has 5 charges, and recharges 1d4+1 charges each day at dawn. You can expend a charge to cast the web spell, the threads of the web coming from the glove (DC 14). Alternatively, you can expend a charge as an action to make a ranged weapon attack against a Large or smaller creature within 30 feet. On a hit, the creature is restrained, as threads from the glove shoot and wrap around the creature. The hand with the glove cannot be used to perform any other actions, as it must maintain the grip on the threads, or the restraining effect ends. The creature can use its action to make a DC 14 strength or dexterity check (its choice), also ending the restraining effect on a success. A creature can also destroy the threads. It has an AC of 14 and an HP of 10, and immunity to all damage types except slashing and fire damage. You can use your action to attempt to pull a restrained creature towards you. The creature must make a DC 14 strength saving throw or be pulled up to 10 feet towards you.

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Axio · January 26, 2020

Vincent's Shining Silver Shuttle Magical Item, Rare; +1 Weapon, Whip/Flail, requires attunement This shuttle, made from silver, is of elvish design, and is surprisingly light, engraved with beautiful scrawling patterns that are much too fine to catch and snag on a loom. While attuned to this shuttle, you gain the following effects: You are always proficient in weaver's tools and shuttle looms. Speaking one of its command word causes a shuttle loom to appear on the ground in an unoccupied space within 15 feet of you. Its appearance cannot harm another creature, and its weight will not cause an unstable surface to collapse. You add a +3 to any rolls you make with weavers tools, or for using the loom to create your own cloth out of raw supplies like yarn or string. Making things such as bandages, sheets of cloth, and the like take half as much time as they normally would, and the loom seems to always use less raw material than you would expect, only consuming around half of the raw materials it is supplied with. Speaking another of its command words causes thick yarn to braid itself out from the shuttle, which now has the look of a handle, into a magical +1 whip. Use Dexterity when making rolls with this weapon. Attack and damage rolls made with this weapon have a +1 modifier added to them, and you are proficient with this whip, regardless of your weapon proficiencies. Speaking a different command word causes a thick handle to be woven from the shuttle, turning the silver shuttle into a +1 magical silvered flail. Use strength when rolling with this weapon. Any attack and damage rolls made with this weapon have a +1 modifier. You are proficient with this flail, regardless of your weapon proficiencies. (Could also look like a very cute ball of yarn flail with the pointy shuttle sticking out of the sides.) The shuttle's final command word causes 50 feet of finely woven and tightly bound rope made from yarn to coil out of it, attached to the shuttle. The shuttle acts as a grappling hook, capable of supporting up to 750 pounds when in this form. Speaking the command word again reels the rope yarn back into the shuttle, pulling whatever creatures that are holding on to where the shuttle had lodges itself. Speaking a different command word unhooks the shuttle, allowing it to harmlessly zip back into your hand, following the rope.

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AllChocolate · January 26, 2020

Looming Guidance Wondrous Item, Rare This color-changing lap loom is made of Couatl scales and teeth. This magic-infused loom has the ability to use rare types of thread to create items with short-term magical abilities. During a long rest, a person proficient in Weaver’s Tools may use this loom and one of the types of rare threads listed below to create one of the following types of clothing: Gloves, Tunic, Cap, or Stockings. The clothing made has a magical property associated with the type of thread used. The magical property lasts for one week if not worn, or until a person wearing the clothing takes a long rest. Unicorn Mane. You gain the effects of the mage armor spell. Yeti Fur. You gain the effects of the armor of agathys spell. Ankheg Sinew. You gain the ability to use the acid splash cantrip on your turn. Cave Fisher Filament. You gain the ability to use the thorn whip cantrip on your turn. Displacer Beast Cashmere. You gain the effects of the disguise self spell.

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Luca Malato · January 26, 2020

Crochet needles. Weapon (daggers), uncommon A dagger that can be separated and used as knitting needles. You can use them to repair things made of cloth without needing extra material to patch holes and tears. The holes cannot be bigger than 6 inches across. Also, anything made with this knitting needles is stronger and lasts longer than usual.

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CocoaMix · January 26, 2020

Flowering Hooks Wondrous Item, Rare A pair of knitting hooks, crafted from livingwood. Clothing created with it smells fresh and flowers blossom on it. Insects are placated around the clothing (swarms don't attack you).

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Jhe · January 26, 2020

Ring of the Spritely Seamstress Wondrous Item, Rare While wearing this ring, you are proficient with weaver's tools, and you apply twice your proficiency bonus on checks using the tool. You can store weaver's tools in an extradimensional space within the ring. It cannot store anything else. When you find this item, it has a 50% chance of already containing a set of weaver's tools. You can use a bonus action to stow or retrieve the tools in the ring. You can use the magic on the ring to summon a spectral sprite. Given appropriate materials, the sprite can magically sew for you any nonmagical garment of your specification in an hour. Afterwards, the sprite vanishes, and it cannot be summoned again for 10 days.

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DomPrez · January 26, 2020

Drider Bobin (common) - a small spool of fine silver thread. It magically has 200ft of thread each dawn.