Maps.zip 8.4 MB
TheEverglacier_PrinterPages.pdf 999.3 KB
TheEverglacier_Spreads.pdf 1.3 MB
TheEverglacier_Pages.pdf 1.3 MB
November 5, 2019

Explore the Everglacier!

Thank you heroes for your support, as always. Because of you, we were able to reach this incredible Patreon goal and create this highly-requested new setting for your home campaign. 

The slow, encroaching frigid wildlands of the Everglacier are ever-marching. Are you ready for their arrival? Wherever you decide to add this expanding land of ice to your world, its desolate, unforgiving landscape and inhabitants are sure to make for a challenging adventure.

With exciting environmental rules, options for day and night cycles, and new monsters and monster variants, this 8-page .pdf  is what you need to bring the Everglacier to your home campaign.

This document includes additional lore, encounters, tables, and ideas to help you make this new land come to life in your campaign. I hope you enjoy your adventures in the Everglacier!

Huge special thanks to DMDave, ItsADnDMonsterNow, and Cze & Peku for their donated time and content in helping creating this setting! Please be sure to show your thanks and support them! They couldn't help me make content like this for you without the support of heroes like you, too! 

This will be a freely accessible post after 1 week of being patron-exclusive. Thank you for helping me reach this goal, heroes!

What's included:

  • New lore and setting details

  • Encounter tables

  • Unique environmental effects

  • Suggested dungeons and villains

  • Example settlements

  • Monsters by It's a DnD Monster Now

  • Maps by Cze and Peku

Comments (5)

T
Tom Jones · November 6, 2019

Now this I've been waiting for. Can't wait to get home and read it over.

I
Ink · November 5, 2019

Hmmmm, the perfect place for one of my campaign villains base. No need to worry about being attacked if an army can't make it's way to your fortress.

L
Lachlan Smith · November 5, 2019

Very cool really excited to work this setting into my game. One error in pages noticed though in wereMammoth under attack you have maul listed twice, believe second one should be spear? Also it's plus to hit says 10 should be 11 I believe? And also does gore attack enduce save for lycanthrope or is it done differently?

U
UnVanced UnNamed · November 5, 2019

It's finally here!

J
Jeremiah Sells · November 5, 2019

Really cool! This should fit nicely into my SKT campaign very soon, as they are headed into the spine of the world to find the Eye of the All Father.